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dzn: Set MAX_RTS to D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT == 8, so no functional change here, it's just cleaner to use the D3D12 definition. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15913>
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@ -662,7 +662,7 @@ struct dzn_descriptor_update_template {
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const struct dzn_descriptor_update_template_entry *entries;
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};
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#define MAX_RTS 8
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#define MAX_RTS D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
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#define MAX_INPUT_ATTACHMENTS 4
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struct dzn_subpass {
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