From d3836df8d46dc18e5df832be018aa631eb2e613e Mon Sep 17 00:00:00 2001 From: Boris Brezillon Date: Wed, 20 Apr 2022 10:23:58 +0200 Subject: [PATCH] dzn: Set MAX_RTS to D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT == 8, so no functional change here, it's just cleaner to use the D3D12 definition. Reviewed-by: Jesse Natalie Part-of: --- src/microsoft/vulkan/dzn_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/microsoft/vulkan/dzn_private.h b/src/microsoft/vulkan/dzn_private.h index 58e8cdf7244..4437c282a5a 100644 --- a/src/microsoft/vulkan/dzn_private.h +++ b/src/microsoft/vulkan/dzn_private.h @@ -662,7 +662,7 @@ struct dzn_descriptor_update_template { const struct dzn_descriptor_update_template_entry *entries; }; -#define MAX_RTS 8 +#define MAX_RTS D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT #define MAX_INPUT_ATTACHMENTS 4 struct dzn_subpass {