restore driver depth test enable/disable state in PopAttrib()

This commit is contained in:
Brian Paul 2000-07-19 18:34:00 +00:00
parent 912ed380fe
commit d283df605e

View file

@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.24 2000/07/05 22:26:43 brianp Exp $ */
/* $Id: attrib.c,v 1.25 2000/07/19 18:34:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -475,11 +475,14 @@ _mesa_PopAttrib(void)
break;
case GL_DEPTH_BUFFER_BIT:
{
GLboolean oldDepthTest = ctx->Depth.Test;
GLenum oldDepthFunc = ctx->Depth.Func;
GLboolean oldDepthMask = ctx->Depth.Mask;
GLfloat oldDepthClear = ctx->Depth.Clear;
MEMCPY( &ctx->Depth, attr->data,
sizeof(struct gl_depthbuffer_attrib) );
if (ctx->Depth.Test != oldDepthTest && ctx->Driver.Enable)
(*ctx->Driver.Enable)( ctx, GL_DEPTH_TEST, ctx->Depth.Test);
if (ctx->Depth.Func != oldDepthFunc && ctx->Driver.DepthFunc)
(*ctx->Driver.DepthFunc)( ctx, ctx->Depth.Func );
if (ctx->Depth.Mask != oldDepthMask && ctx->Driver.DepthMask)