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restore driver depth test enable/disable state in PopAttrib()
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912ed380fe
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1 changed files with 4 additions and 1 deletions
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@ -1,4 +1,4 @@
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/* $Id: attrib.c,v 1.24 2000/07/05 22:26:43 brianp Exp $ */
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/* $Id: attrib.c,v 1.25 2000/07/19 18:34:00 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -475,11 +475,14 @@ _mesa_PopAttrib(void)
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break;
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case GL_DEPTH_BUFFER_BIT:
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{
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GLboolean oldDepthTest = ctx->Depth.Test;
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GLenum oldDepthFunc = ctx->Depth.Func;
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GLboolean oldDepthMask = ctx->Depth.Mask;
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GLfloat oldDepthClear = ctx->Depth.Clear;
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MEMCPY( &ctx->Depth, attr->data,
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sizeof(struct gl_depthbuffer_attrib) );
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if (ctx->Depth.Test != oldDepthTest && ctx->Driver.Enable)
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(*ctx->Driver.Enable)( ctx, GL_DEPTH_TEST, ctx->Depth.Test);
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if (ctx->Depth.Func != oldDepthFunc && ctx->Driver.DepthFunc)
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(*ctx->Driver.DepthFunc)( ctx, ctx->Depth.Func );
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if (ctx->Depth.Mask != oldDepthMask && ctx->Driver.DepthMask)
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