nir/lower_shader_calls: cleanup shaders a bit more post split

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
This commit is contained in:
Lionel Landwerlin 2022-08-24 17:15:58 +03:00 committed by Marge Bot
parent 6d7e04d924
commit d0543bfbec

View file

@ -1479,12 +1479,16 @@ nir_lower_shader_calls(nir_shader *shader,
}
replace_resume_with_halt(shader, NULL);
nir_opt_dce(shader);
nir_opt_dead_cf(shader);
for (unsigned i = 0; i < num_calls; i++) {
nir_instr *resume_instr = lower_resume(resume_shaders[i], i);
replace_resume_with_halt(resume_shaders[i], resume_instr);
nir_opt_remove_phis(resume_shaders[i]);
/* Remove the dummy blocks added by flatten_resume_if_ladder() */
nir_opt_if(resume_shaders[i], nir_opt_if_optimize_phi_true_false);
nir_opt_dce(resume_shaders[i]);
nir_opt_dead_cf(resume_shaders[i]);
}
for (unsigned i = 0; i < num_calls; i++)