fix for bug#10347

not sure which brw surface for DXT3 & DXT5, so restore
the previous choice.(changed in commit
84081774e6)
This commit is contained in:
Xiang, Haihao 2007-03-20 22:12:03 +08:00
parent bec665d5b5
commit cf4272d256

View file

@ -154,19 +154,13 @@ brwChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
return &_mesa_texformat_rgba_dxt1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
return &_mesa_texformat_rgba_dxt3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
return &_mesa_texformat_rgba_dxt5;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return &_mesa_texformat_rgb_dxt1; /* there is no rgba support? */
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16: