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radeonsi/uvd: Set decode target swizzle mode on GFX9
Acked-by: Leo Liu <leo.liu@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32829>
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2 changed files with 2 additions and 4 deletions
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@ -383,7 +383,7 @@ struct ruvd_msg {
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uint32_t dt_uv_surf_tile_config;
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// re-use dt_wa_chroma_top_offset as dt_ext_info for UV pitch in stoney
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uint32_t dt_wa_chroma_top_offset;
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uint32_t dt_wa_chroma_bottom_offset;
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uint32_t dt_wa_chroma_bottom_offset; /* gfx9: used as dt_swizzle_mode */
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uint32_t reserved[16];
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@ -1493,9 +1493,7 @@ void si_uvd_set_dt_surfaces(struct ruvd_msg *msg, struct radeon_surf *luma,
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break;
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case RUVD_SURFACE_TYPE_GFX9:
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msg->body.decode.dt_pitch = luma->u.gfx9.surf_pitch * luma->blk_w;
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/* SWIZZLE LINEAR MODE */
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msg->body.decode.dt_tiling_mode = RUVD_TILE_LINEAR;
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msg->body.decode.dt_array_mode = RUVD_ARRAY_MODE_LINEAR;
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msg->body.decode.dt_wa_chroma_bottom_offset = luma->u.gfx9.swizzle_mode;
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msg->body.decode.dt_luma_top_offset = texture_offset(luma, 0, type);
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msg->body.decode.dt_chroma_top_offset = texture_offset(chroma, 0, type);
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if (msg->body.decode.dt_field_mode) {
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