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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-01 03:48:06 +02:00
Remove some unused structure fields, add some comments, and ifdef out some
dead code. This is just some clean-up work which should not have any functional impact.
This commit is contained in:
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269e3895d9
commit
c9a69a6968
4 changed files with 47 additions and 16 deletions
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@ -274,8 +274,6 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
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mgaScreen->primary.handle = serverInfo->primary.handle;
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mgaScreen->primary.size = serverInfo->primary.size;
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mgaScreen->buffers.handle = serverInfo->buffers.handle;
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mgaScreen->buffers.size = serverInfo->buffers.size;
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#if 0
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mgaScreen->agp.handle = serverInfo->agp;
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@ -327,7 +325,6 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
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/* For calculating setupdma addresses.
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*/
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mgaScreen->dmaOffset = serverInfo->buffers.handle;
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mgaScreen->bufs = drmMapBufs(sPriv->fd);
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if (!mgaScreen->bufs) {
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@ -61,8 +61,6 @@ typedef struct mga_screen_private_s {
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unsigned int depthPitch;
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int depthCpp;
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unsigned int dmaOffset;
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unsigned int textureOffset[MGA_NR_TEX_HEAPS];
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unsigned int textureSize[MGA_NR_TEX_HEAPS];
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int logTextureGranularity[MGA_NR_TEX_HEAPS];
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@ -73,9 +71,7 @@ typedef struct mga_screen_private_s {
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drmBufMapPtr bufs;
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drmRegion mmio;
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drmRegion status;
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drmRegion primary;
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drmRegion buffers;
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unsigned int sarea_priv_offset;
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/* Configuration cache with default values for all contexts */
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@ -283,16 +283,42 @@ mgaClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
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}
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/**
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* Wait for the previous frame of rendering has completed.
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*
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* \param mmesa Hardware context pointer.
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*
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* \bug
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* The loop in this function should have some sort of a timeout mechanism.
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*
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* \todo
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* This routine should be modified to wait on a semaphore. To do this,
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* the DRM would have to queue an interrupt when the swap command was
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* put in the DMA buffer. When the interrupt occured, the DRM would UP
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* the semaphore. This function would then just DOWN the semaphore.
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*/
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static void mgaWaitForFrameCompletion( mgaContextPtr mmesa )
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{
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unsigned wait = 0;
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GLuint last_frame, last_wrap;
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const GLuint last_frame = mmesa->sarea->last_frame.head;
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const GLuint last_wrap = mmesa->sarea->last_frame.wrap;
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last_frame = mmesa->sarea->last_frame.head;
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last_wrap = mmesa->sarea->last_frame.wrap;
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/* FIXME: Add a timeout to this loop...
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/* The DMA routines in the kernel track a couple values in the SAREA that
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* we use here. The number of times that the primary DMA buffer has
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* "wrapped" around is tracked in last_wrap. In addition, the wrap count
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* and the buffer position at the end of the last frame are stored in
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* last_frame.wrap and last_frame.head.
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*
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* By comparing the wrap counts and the current DMA pointer value (read
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* directly from the hardware) to last_frame.head, we can determine when
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* the graphics processor has processed all of the commands for the last
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* frame.
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*
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* In this case "last frame" means the frame of the *previous* swap-
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* buffers call. This is done to prevent queuing a second buffer swap
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* before the previous swap is executed.
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*/
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while ( 1 ) {
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if ( last_wrap < mmesa->sarea->last_wrap ||
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@ -20,10 +20,19 @@
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file mgapixel.c
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* Implement framebuffer pixel operations for MGA.
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*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Gareth Hughes <gareth@valinux.com>
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* \todo
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* Someday the accelerated \c glReadPixels and \c glDrawPixels paths need to
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* be resurrected. They are currently ifdef'ed out because they don't seem
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* to work and they only get activated some very rare circumstances.
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*
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* \author Keith Whitwell <keith@tungstengraphics.com>
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* \author Gareth Hughes <gareth@valinux.com>
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*/
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/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgapixel.c,v 1.9 2002/11/05 17:46:08 tsi Exp $ */
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@ -38,6 +47,7 @@
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#include "swrast/swrast.h"
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#include "imports.h"
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#if 0
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#define IS_AGP_MEM( mmesa, p ) \
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((unsigned long)mmesa->mgaScreen->buffers.map <= ((unsigned long)p) && \
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(unsigned long)mmesa->mgaScreen->buffers.map + \
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@ -628,7 +638,7 @@ mgaDDDrawPixels( GLcontext *ctx,
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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unpack, pixels );
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}
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#endif
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/* Stub functions - not a real allocator, always returns pointer to
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@ -645,8 +655,10 @@ void mgaDDInitPixelFuncs( GLcontext *ctx )
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ctx->Driver.DrawPixels = _swrast_DrawPixels;
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ctx->Driver.ReadPixels = _swrast_ReadPixels;
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#if 0
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if (getenv("MGA_BLIT_PIXELS")) {
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ctx->Driver.ReadPixels = mgaDDReadPixels; /* requires agp dest */
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ctx->Driver.DrawPixels = mgaDDDrawPixels; /* works with agp/normal mem */
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}
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#endif
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}
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