new MESA_DEBUG option: disassem

This commit is contained in:
Keith Whitwell 2005-05-12 10:28:43 +00:00
parent 5c72837af9
commit 269e3895d9
3 changed files with 6 additions and 2 deletions

View file

@ -176,6 +176,9 @@ static void add_debug_flags( const char *debug )
if (_mesa_strstr(debug, "lighting"))
MESA_VERBOSE |= VERBOSE_LIGHTING;
if (_mesa_strstr(debug, "disassem"))
MESA_VERBOSE |= VERBOSE_DISASSEM;
/* Debug flag:
*/

View file

@ -2895,7 +2895,8 @@ enum _verbose
VERBOSE_DISPLAY_LIST = 0x0100,
VERBOSE_LIGHTING = 0x0200,
VERBOSE_PRIMS = 0x0400,
VERBOSE_VERTS = 0x0800
VERBOSE_VERTS = 0x0800,
VERBOSE_DISASSEM = 0x1000
};

View file

@ -37,7 +37,7 @@
#include "shader/arbfragparse.h"
#define DISASSEM 0
#define DISASSEM (MESA_VERBOSE & VERBOSE_DISASSEM)
/* Use uregs to represent registers internally, translate to Mesa's
* expected formats on emit.