remove some debug

This commit is contained in:
Keith Whitwell 2001-09-18 22:07:54 +00:00
parent e9479f24ab
commit c98541f54b

View file

@ -655,7 +655,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
GLuint flags = ctx->_TriangleCaps;
GLuint index = 0;
fprintf(stderr, "%s\n", __FUNCTION__);
/* fprintf(stderr, "%s\n", __FUNCTION__); */
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
if (flags & ANY_RASTER_FLAGS) {
@ -684,7 +684,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
fxMesa->draw_line = fx_fallback_line;
if (flags & TRI_FALLBACK) {
fprintf(stderr, "tri fallback\n");
/* fprintf(stderr, "tri fallback\n"); */
fxMesa->draw_tri = fx_fallback_tri;
}
@ -692,7 +692,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
}
}
fprintf(stderr, "render index %x\n", index);
/* fprintf(stderr, "render index %x\n", index); */
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
@ -785,13 +785,13 @@ void fxCheckIsInHardware( GLcontext *ctx )
if (newfallback) {
if (oldfallback == 0) {
fprintf(stderr, "goint to fallback\n");
/* fprintf(stderr, "goint to fallback\n"); */
_swsetup_Wakeup( ctx );
}
}
else {
if (oldfallback) {
fprintf(stderr, "leaving fallback\n");
/* fprintf(stderr, "leaving fallback\n"); */
_swrast_flush( ctx );
tnl->Driver.Render.Start = fxCheckTexSizes;
tnl->Driver.Render.Finish = _swrast_flush;