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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 11:48:06 +02:00
Fix FX driver to the point where gears & morph3d work.
Textures are broken (eg. isosurf).
This commit is contained in:
parent
573dd2206b
commit
e9479f24ab
3 changed files with 15 additions and 26 deletions
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@ -657,20 +657,11 @@ int
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fxDDInitFxMesaContext(fxMesaContext fxMesa)
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{
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int i;
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static int firsttime = 1;
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for (i = 0; i < 256; i++) {
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gl_ubyte_to_float_255_color_tab[i] = (float) i;
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}
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if (firsttime) {
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#if 00
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fxDDSetupInit();
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fxDDTrifuncInit();
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#endif
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firsttime = 0;
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}
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FX_setupGrVertexLayout();
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if (getenv("FX_EMULATE_SINGLE_TMU"))
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@ -767,6 +758,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
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fxAllocVB(fxMesa->glCtx);
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fxSetupDDPointers(fxMesa->glCtx);
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fxDDInitTriFuncs(fxMesa->glCtx);
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/* Tell the software rasterizer to use pixel fog always.
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*/
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@ -987,10 +979,9 @@ fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state)
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if (fxMesa->is_in_hardware) {
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if (new_state & _FX_NEW_RENDERSTATE)
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fxDDChooseRenderState(ctx);
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#if 000
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if (new_state & _FX_NEW_SETUP_FUNCTION)
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fxDDChooseSetupState(ctx);
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#endif
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fxChooseVertexState(ctx);
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}
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if (new_state & _NEW_TEXTURE)
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@ -1061,11 +1052,6 @@ fxSetupDDPointers(GLcontext * ctx)
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tnl->Driver.RunPipeline = _tnl_run_pipeline;
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/* XXX is this right? (BP) */
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/* Install swsetup for tnl->Driver.Render.*:
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*/
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_swsetup_Wakeup(ctx);
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fxSetupDDSpanPointers(ctx);
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fxDDUpdateDDPointers(ctx, ~0);
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}
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@ -474,7 +474,7 @@ extern void fxChooseVertexState( GLcontext *ctx );
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/* fxtrifuncs:
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*/
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extern void fxDDTrifuncInit(void);
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extern void fxDDInitTriFuncs(GLcontext *);
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extern void fxDDChooseRenderState(GLcontext * ctx);
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@ -174,6 +174,8 @@ fx_fallback_tri( fxMesaContext fxMesa,
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{
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GLcontext *ctx = fxMesa->glCtx;
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SWvertex v[3];
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fprintf(stderr, "%s\n", __FUNCTION__);
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fx_translate_vertex( ctx, v0, &v[0] );
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fx_translate_vertex( ctx, v1, &v[1] );
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fx_translate_vertex( ctx, v2, &v[2] );
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@ -653,7 +655,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
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GLuint flags = ctx->_TriangleCaps;
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GLuint index = 0;
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/* fprintf(stderr, "%s\n", __FUNCTION__); */
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fprintf(stderr, "%s\n", __FUNCTION__);
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if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
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if (flags & ANY_RASTER_FLAGS) {
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@ -681,13 +683,17 @@ void fxDDChooseRenderState(GLcontext *ctx)
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if (flags & LINE_FALLBACK)
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fxMesa->draw_line = fx_fallback_line;
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if (flags & TRI_FALLBACK)
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if (flags & TRI_FALLBACK) {
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fprintf(stderr, "tri fallback\n");
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fxMesa->draw_tri = fx_fallback_tri;
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}
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index |= FX_FALLBACK_BIT;
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}
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}
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fprintf(stderr, "render index %x\n", index);
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tnl->Driver.Render.Points = rast_tab[index].points;
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tnl->Driver.Render.Line = rast_tab[index].line;
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tnl->Driver.Render.ClippedLine = rast_tab[index].line;
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@ -779,11 +785,13 @@ void fxCheckIsInHardware( GLcontext *ctx )
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if (newfallback) {
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if (oldfallback == 0) {
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fprintf(stderr, "goint to fallback\n");
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_swsetup_Wakeup( ctx );
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}
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}
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else {
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if (oldfallback) {
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fprintf(stderr, "leaving fallback\n");
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_swrast_flush( ctx );
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tnl->Driver.Render.Start = fxCheckTexSizes;
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tnl->Driver.Render.Finish = _swrast_flush;
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@ -795,19 +803,15 @@ void fxCheckIsInHardware( GLcontext *ctx )
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tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
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tnl->Driver.Render.BuildVertices = fxBuildVertices;
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tnl->Driver.Render.Multipass = 0;
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#if 000
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fxDDChooseSetupState(ctx);
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#endif
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fxChooseVertexState(ctx);
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fxDDChooseRenderState(ctx);
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}
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}
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}
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#if 00
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void fxDDInitTriFuncs( GLcontext *ctx )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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static int firsttime = 1;
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if (firsttime) {
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@ -828,7 +832,6 @@ void fxDDInitTriFuncs( GLcontext *ctx )
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(void) fx_print_vertex;
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}
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#endif
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#else
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