scons: Put to rest zombie texture_float build option.

I found a remnant of texture_float build option that wasn't removed in
commit 66673bef94

This patch removes it.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit d99fda17c8)
This commit is contained in:
Liviu Prodea 2018-10-24 11:08:35 +01:00 committed by Juan A. Suarez Romero
parent d39924f601
commit c13a3d4de1

View file

@ -107,9 +107,6 @@ def AddOptions(opts):
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
opts.Add(BoolOption('texture_float',
'enable floating-point textures and renderbuffers',
'no'))
opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
if host_platform == 'windows':
opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')