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scons: Put to rest zombie texture_float build option.
I found a remnant of texture_float build option that wasn't removed in commit66673bef94This patch removes it. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (cherry picked from commitd99fda17c8)
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@ -107,9 +107,6 @@ def AddOptions(opts):
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opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
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opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
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opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
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opts.Add(BoolOption('texture_float',
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'enable floating-point textures and renderbuffers',
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'no'))
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opts.Add(BoolOption('swr', 'Build OpenSWR', 'no'))
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if host_platform == 'windows':
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opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')
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