From c13a3d4de192279a520742c7a9425354657e35b9 Mon Sep 17 00:00:00 2001 From: Liviu Prodea Date: Wed, 24 Oct 2018 11:08:35 +0100 Subject: [PATCH] scons: Put to rest zombie texture_float build option. I found a remnant of texture_float build option that wasn't removed in commit 66673bef941af344314fe9c91cad8cd330b245eb This patch removes it. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jose Fonseca (cherry picked from commit d99fda17c8318af96158edc18f7532f049b4304e) --- common.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/common.py b/common.py index 24a7e8a611d..0d8cb59b436 100644 --- a/common.py +++ b/common.py @@ -107,9 +107,6 @@ def AddOptions(opts): opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes')) opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no')) opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes')) - opts.Add(BoolOption('texture_float', - 'enable floating-point textures and renderbuffers', - 'no')) opts.Add(BoolOption('swr', 'Build OpenSWR', 'no')) if host_platform == 'windows': opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')