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r300g: fix point sprite coord.
handled elsewhere now. thanks to Droste on irc for pointing out the fix
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1 changed files with 1 additions and 3 deletions
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@ -950,10 +950,8 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
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rs->rs = *state;
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rs->rs_draw = *state;
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/* Generate point sprite texture coordinates in GENERIC0
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* if point_quad_rasterization is TRUE. */
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rs->rs.sprite_coord_enable = state->point_quad_rasterization *
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(state->sprite_coord_enable | 1);
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state->sprite_coord_enable;
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/* Override some states for Draw. */
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rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */
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