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panvk: enable shaderInt64
We already were lowering int64 Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31917>
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@ -261,6 +261,7 @@ get_features(const struct panvk_physical_device *device,
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.shaderSampledImageArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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.shaderStorageImageArrayDynamicIndexing = true,
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.shaderInt64 = true,
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/* Vulkan 1.1 */
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.storageBuffer16BitAccess = false,
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