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panvk: move samplerAnisotropy in the order it appears in struct definition
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31917>
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1 changed files with 1 additions and 1 deletions
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@ -254,9 +254,9 @@ get_features(const struct panvk_physical_device *device,
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.logicOp = true,
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.wideLines = true,
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.largePoints = true,
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.samplerAnisotropy = true,
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.textureCompressionETC2 = true,
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.textureCompressionASTC_LDR = true,
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.samplerAnisotropy = true,
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.shaderUniformBufferArrayDynamicIndexing = true,
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.shaderSampledImageArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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