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zink: use depth/stencil-only layouts for depth/stencil-only formats
just kidding, this is banned by spec Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11389>
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2 changed files with 14 additions and 2 deletions
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@ -369,7 +369,13 @@ get_layout_for_binding(struct zink_resource *res, enum zink_descriptor_type type
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return res->bind_history & BITFIELD64_BIT(ZINK_DESCRIPTOR_TYPE_IMAGE) ?
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VK_IMAGE_LAYOUT_GENERAL :
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res->aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) ?
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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//Vulkan-Docs#1490
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//(res->aspect == VK_IMAGE_ASPECT_DEPTH_BIT ? VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL :
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//res->aspect == VK_IMAGE_ASPECT_STENCIL_BIT ? VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL :
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(res->aspect == VK_IMAGE_ASPECT_DEPTH_BIT ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL :
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res->aspect == VK_IMAGE_ASPECT_STENCIL_BIT ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL :
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL) :
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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case ZINK_DESCRIPTOR_TYPE_IMAGE:
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return VK_IMAGE_LAYOUT_GENERAL;
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default:
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@ -378,7 +378,13 @@ update_barriers(struct zink_context *ctx, bool is_compute)
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else {
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VkImageLayout layout = res->image_bind_count[is_compute] ? VK_IMAGE_LAYOUT_GENERAL :
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res->aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) ?
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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//Vulkan-Docs#1490
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//(res->aspect == VK_IMAGE_ASPECT_DEPTH_BIT ? VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL :
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//res->aspect == VK_IMAGE_ASPECT_STENCIL_BIT ? VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL :
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(res->aspect == VK_IMAGE_ASPECT_DEPTH_BIT ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL :
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res->aspect == VK_IMAGE_ASPECT_STENCIL_BIT ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL :
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VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL) :
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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zink_resource_image_barrier(ctx, NULL, res, layout, access, pipeline);
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}
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/* always barrier on draw if this resource has either multiple image write binds or
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