i965/blorp: Do not skip fast color clear with new color

This hasn't been visible before. It showed up with lossless
compression with:

dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb8

Current fast clear logic kicks color resolves even for gpu sampling.
In the test case this results into trashing of the fast color clear
state between two subsequent clears, and therefore each clear is
performed correctly.
With lossless compression the resolves are unnecessary and therefore
the clear state indicates that the buffer is already cleared. Without
considering if the previous color value was the same as the new,
clears that need to be performed are skipped and the buffer ends up
holding old pixel values.

v2 (Ken): Fix the comparison for gen < 9

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
This commit is contained in:
Topi Pohjolainen 2016-05-12 07:47:59 +03:00
parent 12dcad1b42
commit 58e7392e12
3 changed files with 17 additions and 4 deletions

View file

@ -301,12 +301,14 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
* programmed in SURFACE_STATE by later rendering and resolve
* operations.
*/
brw_meta_set_fast_clear_color(brw, irb->mt, &ctx->Color.ClearColor);
const bool color_updated = brw_meta_set_fast_clear_color(
brw, irb->mt, &ctx->Color.ClearColor);
/* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear
* is redundant and can be skipped.
*/
if (irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
if (!color_updated &&
irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_CLEAR)
return true;
/* If the MCS buffer hasn't been allocated yet, we need to allocate

View file

@ -421,8 +421,10 @@ brw_is_color_fast_clear_compatible(struct brw_context *brw,
/**
* Convert the given color to a bitfield suitable for ORing into DWORD 7 of
* SURFACE_STATE (DWORD 12-15 on SKL+).
*
* Returned boolean tells if the given color differs from the stored.
*/
void
bool
brw_meta_set_fast_clear_color(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const union gl_color_union *color)
@ -466,9 +468,14 @@ brw_meta_set_fast_clear_color(struct brw_context *brw,
}
}
bool updated;
if (brw->gen >= 9) {
updated = memcmp(&mt->gen9_fast_clear_color, &override_color,
sizeof(mt->gen9_fast_clear_color));
mt->gen9_fast_clear_color = override_color;
} else {
const uint32_t old_color_value = mt->fast_clear_color_value;
mt->fast_clear_color_value = 0;
for (int i = 0; i < 4; i++) {
/* Testing for non-0 works for integer and float colors */
@ -477,7 +484,11 @@ brw_meta_set_fast_clear_color(struct brw_context *brw,
1 << (GEN7_SURFACE_CLEAR_COLOR_SHIFT + (3 - i));
}
}
updated = (old_color_value != mt->fast_clear_color_value);
}
return updated;
}
static const uint32_t fast_clear_color[4] = { ~0, ~0, ~0, ~0 };

View file

@ -60,7 +60,7 @@ brw_meta_get_buffer_rect(const struct gl_framebuffer *fb,
unsigned *x0, unsigned *y0,
unsigned *x1, unsigned *y1);
void
bool
brw_meta_set_fast_clear_color(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const union gl_color_union *color);