i915tex: Centralize mipmap pitch computations.

mipmap pitches must account for the device alignment requirements, which
used to be fairly simple; just align to a 4-byte boundary. However, to allow
textures to be drawn to under TTM, they now need to be aligned to a 64-byte
boundary. Placing all of the alignment constraints in a single function
allows this new constraint to be applied uniformly.

There was some pitch constraining code in intel_miptree_create, but that was
modifying the pitch long after the miptree had been layed out, so it only
served to wreck the mipmap and cause rendering errors.

(cherry picked from commit a183efc132 with manual
changes for mesa_7_0_branch by Michel Dänzer. One side effect of this is that
i965 also aligns the pitch of 2D textures to multiples of 64 bytes, hopefully
that won't cause any issues)
This commit is contained in:
Keith Packard 2007-12-17 22:43:48 -08:00 committed by Michel Dänzer
parent 17006ddd6b
commit b9f3f732aa
8 changed files with 64 additions and 36 deletions

View file

@ -54,7 +54,7 @@ static GLint step_offsets[6][2] = { {0, 2},
};
GLboolean
i915_miptree_layout(struct intel_mipmap_tree * mt)
i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@ -67,7 +67,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@ -107,7 +107,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
/* Calculate the size of a single slice.
*/
mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
@ -150,7 +150,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLuint height = mt->height0;
GLuint img_height;
mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@ -180,7 +180,7 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
GLboolean
i945_miptree_layout(struct intel_mipmap_tree * mt)
i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
{
GLint level;
@ -197,7 +197,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, dim);
else
mt->pitch = 14 * 8;
@ -279,7 +279,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
GLuint pack_y_pitch;
GLuint level;
mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@ -329,7 +329,7 @@ i945_miptree_layout(struct intel_mipmap_tree * mt)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
i945_miptree_layout_2d(mt);
i945_miptree_layout_2d(intel, mt);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");

View file

@ -75,6 +75,7 @@ intel_miptree_create(struct intel_context *intel,
mt->cpp = compress_byte ? compress_byte : cpp;
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
mt->pitch = 0;
switch (intel->intelScreen->deviceID) {
case PCI_CHIP_I945_G:
@ -83,7 +84,7 @@ intel_miptree_create(struct intel_context *intel,
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
ok = i945_miptree_layout(mt);
ok = i945_miptree_layout(intel, mt);
break;
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
@ -93,28 +94,12 @@ intel_miptree_create(struct intel_context *intel,
default:
/* All the i830 chips and the i915 use this layout:
*/
ok = i915_miptree_layout(mt);
ok = i915_miptree_layout(intel, mt);
break;
}
if (ok) {
if (!mt->compressed) {
/* XXX: Align pitch to multiple of 64 bytes for now to allow
* render-to-texture to work in all cases. This should probably be
* replaced at some point by some scheme to only do this when really
* necessary.
*/
mt->pitch = (mt->pitch * cpp + 63) & ~63;
/* XXX: At least the i915 seems very upset when the pitch is a multiple
* of 1024 and sometimes 512 bytes - performance can drop by several
* times. Go to the next multiple of 64 for now.
*/
if (!(mt->pitch & 511))
mt->pitch += 64;
mt->pitch /= cpp;
}
assert (mt->pitch);
mt->region = intel_region_alloc(intel->intelScreen,
mt->cpp, mt->pitch, mt->total_height);
@ -128,6 +113,42 @@ intel_miptree_create(struct intel_context *intel,
return mt;
}
/**
* intel_miptree_pitch_align:
*
* @intel: intel context pointer
*
* @mt: the miptree to compute pitch alignment for
*
* @pitch: the natural pitch value
*
* Given @pitch, compute a larger value which accounts for
* any necessary alignment required by the device
*/
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
int pitch)
{
if (!mt->compressed) {
/* XXX: Align pitch to multiple of 64 bytes for now to allow
* render-to-texture to work in all cases. This should probably be
* replaced at some point by some scheme to only do this when really
* necessary.
*/
pitch = (pitch * mt->cpp + 63) & ~63;
/* XXX: At least the i915 seems very upset when the pitch is a multiple
* of 1024 and sometimes 512 bytes - performance can drop by several
* times. Go to the next multiple of the required alignment for now.
*/
if (!(pitch & 511))
pitch += 64;
pitch /= mt->cpp;
}
return pitch;
}
void
intel_miptree_reference(struct intel_mipmap_tree **dst,

View file

@ -123,6 +123,10 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint cpp,
GLuint compress_byte);
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
int pitch);
void intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src);
@ -190,8 +194,10 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
GLboolean i915_miptree_layout(struct intel_mipmap_tree *mt);
GLboolean i945_miptree_layout(struct intel_mipmap_tree *mt);
GLboolean i915_miptree_layout(struct intel_context *intel,
struct intel_mipmap_tree *mt);
GLboolean i945_miptree_layout(struct intel_context *intel,
struct intel_mipmap_tree *mt);

View file

@ -38,7 +38,7 @@
#include "macros.h"
GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
/* XXX: these vary depending on image format:
*/
@ -102,7 +102,7 @@ GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt )
}
default:
i945_miptree_layout_2d(mt);
i945_miptree_layout_2d(intel, mt);
break;
}
DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,

View file

@ -91,7 +91,7 @@ struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
default:
if (INTEL_DEBUG & DEBUG_TEXTURE)
_mesa_printf("assuming BRW texture layouts\n");
ok = brw_miptree_layout( mt );
ok = brw_miptree_layout( intel, mt );
break;
}

View file

@ -159,7 +159,8 @@ GLboolean intel_miptree_image_data(struct intel_context *intel,
*/
GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean brw_miptree_layout( struct intel_context *intel,
struct intel_mipmap_tree *mt );

View file

@ -40,7 +40,7 @@ static int align(int value, int alignment)
return (value + alignment - 1) & ~(alignment - 1);
}
void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@ -67,7 +67,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp;
mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {

View file

@ -38,4 +38,4 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
extern void i945_miptree_layout_2d( struct intel_mipmap_tree *mt );
extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );