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fix 3d proxy texture depth bug
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@ -35,6 +35,7 @@ Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
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<li>GLSL gl_FrontFacing didn't work properly
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<li>glGetActiveUniform returned incorrect sizes (bug 13751)
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<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
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<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
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</ul>
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