fix 3d proxy texture depth bug

This commit is contained in:
Brian 2008-01-05 15:39:08 -07:00
parent b77a354df3
commit 17006ddd6b

View file

@ -35,6 +35,7 @@ Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
<li>GLSL gl_FrontFacing didn't work properly
<li>glGetActiveUniform returned incorrect sizes (bug 13751)
<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
</ul>