mesa: Remove FEATURE_ARB_shading_language_120 macro.

Everything should be able to support 1.20 at this point.
This commit is contained in:
Kenneth Graunke 2010-10-20 13:52:16 -07:00
parent a75da2c0e8
commit b970da4d24
2 changed files with 0 additions and 5 deletions

View file

@ -592,11 +592,7 @@ _mesa_init_constants(struct gl_context *ctx)
/* Shading language version */
if (ctx->API == API_OPENGL) {
#if FEATURE_ARB_shading_language_120
ctx->Const.GLSLVersion = 120;
#else
ctx->Const.GLSLVersion = 110;
#endif
}
else if (ctx->API == API_OPENGLES2) {
ctx->Const.GLSLVersion = 100;

View file

@ -119,7 +119,6 @@
#define FEATURE_ARB_fragment_shader 1
#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects
#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)