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docs: updated GL3 status for primitive restart
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@ -42,7 +42,7 @@ GL 3.1:
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GLSL 1.30 and 1.40 not started
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Instanced drawing (GL_ARB_draw_instanced) ~50% done
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Buffer copying (GL_ARB_copy_buffer) DONE
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Primitive restart (GL_NV_primitive_restart) not started
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Primitive restart (GL_NV_primitive_restart) DONE (gallium)
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16 vertex texture image units not started
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Texture buffer objs (GL_ARB_texture_buffer_object) not started
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Rectangular textures (GL_ARB_texture_rectangle) DONE
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