st/egl: Use resource reference count for egl_g3d_sync.

This commit is contained in:
Chia-I Wu 2010-10-23 17:27:58 +08:00
parent 0d43cbed2f
commit 6c13fdf60e
2 changed files with 2 additions and 5 deletions

View file

@ -106,8 +106,6 @@ _EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
struct egl_g3d_sync {
_EGLSync base;
int refs;
/* the mutex protects only the condvar, not the struct */
pipe_mutex mutex;
pipe_condvar condvar;

View file

@ -128,13 +128,13 @@ egl_g3d_wait_fence_sync(struct egl_g3d_sync *gsync, EGLTimeKHR timeout)
static INLINE void
egl_g3d_ref_sync(struct egl_g3d_sync *gsync)
{
p_atomic_inc(&gsync->refs);
_eglGetSync(&gsync->base);
}
static INLINE void
egl_g3d_unref_sync(struct egl_g3d_sync *gsync)
{
if (p_atomic_dec_zero(&gsync->refs)) {
if (_eglPutSync(&gsync->base)) {
pipe_condvar_destroy(gsync->condvar);
pipe_mutex_destroy(gsync->mutex);
@ -194,7 +194,6 @@ egl_g3d_create_sync(_EGLDriver *drv, _EGLDisplay *dpy,
pipe_mutex_init(gsync->mutex);
pipe_condvar_init(gsync->condvar);
p_atomic_set(&gsync->refs, 1);
return &gsync->base;
}