finish up some missing code

This commit is contained in:
Brian Paul 2005-10-03 16:11:21 +00:00
parent 8ef0519bbe
commit b0e7d850d1

View file

@ -27,14 +27,29 @@ static void
texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
GLint x, GLint y, void *values)
{
/* XXX unfinished */
const struct texture_renderbuffer *trb
= (const struct texture_renderbuffer *) rb;
const GLint z = trb->Zoffset;
GLchan *rgbaOut = (GLchan *) values;
GLuint i;
for (i = 0; i < count; i++) {
trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i);
}
}
static void
texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLint x[], const GLint y[], void *values)
{
/* XXX unfinished */
const struct texture_renderbuffer *trb
= (const struct texture_renderbuffer *) rb;
const GLint z = trb->Zoffset;
GLchan *rgbaOut = (GLchan *) values;
GLuint i;
for (i = 0; i < count; i++) {
trb->TexImage->FetchTexelc(trb->TexImage, x[i], y[i], z,
rgbaOut + 4 * i);
}
}
static void
@ -170,6 +185,13 @@ wrap_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att)
trb->Base.Delete = delete_texture_wrapper;
trb->Base.AllocStorage = NULL; /* illegal! */
/* XXX fix these */
trb->Base.RedBits = trb->TexImage->TexFormat->RedBits;
trb->Base.GreenBits = trb->TexImage->TexFormat->GreenBits;
trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits;
trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits;
trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits;
att->Renderbuffer = &(trb->Base);
}