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mesa/st: flag ST_NEW_CONSTANTS upon running nir_lower_point_size_mov
this reduces to a load_ubo after optimization, so we need to ensure that the constant data is put in a buffer instead of relying on it happening coincidentally Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885>
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1 changed files with 5 additions and 0 deletions
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@ -699,6 +699,7 @@ st_create_vp_variant(struct st_context *st,
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_mesa_add_state_reference(params, point_size_state);
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NIR_PASS_V(state.ir.nir, nir_lower_point_size_mov,
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point_size_state);
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stvp->affected_states |= ST_NEW_VS_CONSTANTS;
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finalize = true;
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}
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@ -1713,6 +1714,10 @@ st_get_common_variant(struct st_context *st,
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_mesa_add_state_reference(params, point_size_state);
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NIR_PASS_V(state.ir.nir, nir_lower_point_size_mov,
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point_size_state);
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if (prog->Base.info.stage == MESA_SHADER_TESS_EVAL)
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prog->affected_states |= ST_NEW_TES_CONSTANTS;
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else if (prog->Base.info.stage == MESA_SHADER_GEOMETRY)
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prog->affected_states |= ST_NEW_GS_CONSTANTS;
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finalize = true;
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}
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state.stream_output = prog->state.stream_output;
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