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mesa: fix 32bit cross compilation on a 64bit machine
When cross compiling on a 64bit machine, gen_matypes.c is build for the host machine (64bit) but must generates code for the target machine (32bit). This causes wrong offsets all over the place and crashes googleearth on my machine. Solution is to add -m32 when cross compiling. Attached patch is compatible with linux-x86-32 and autoconf based builds.
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2 changed files with 2 additions and 1 deletions
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@ -121,6 +121,7 @@ AC_ARG_ENABLE([32-bit],
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if test "x$enable_32bit" = xyes; then
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if test "x$GCC" = xyes; then
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CFLAGS="$CFLAGS -m32"
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ARCH_FLAGS="$ARCH_FLAGS -m32"
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fi
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if test "x$GXX" = xyes; then
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CXXFLAGS="$CXXFLAGS -m32"
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@ -21,7 +21,7 @@ clean:
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gen_matypes: gen_matypes.c
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$(HOST_CC) $(INCLUDE_DIRS) $(HOST_CFLAGS) gen_matypes.c -o gen_matypes
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$(HOST_CC) $(ARCH_FLAGS) $(INCLUDE_DIRS) $(HOST_CFLAGS) gen_matypes.c -o gen_matypes
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# need some special rules here, unfortunately
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matypes.h: ../main/mtypes.h ../tnl/t_context.h gen_matypes
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