This commit is contained in:
Brian 2007-07-13 12:23:34 -06:00
parent a6eccf9e4f
commit a47b5764c0

View file

@ -39,7 +39,7 @@
#include "sp_quad.h"
struct exec_machine {
const struct setup_coefficient *coef;
const struct setup_coefficient *coef; /**< will point to quad->coef */
GLfloat attr[FRAG_ATTRIB_MAX][4][QUAD_SIZE];
};
@ -200,7 +200,9 @@ shade_quad( struct quad_stage *qs, struct quad_header *quad )
}
#endif
qs->next->run(qs->next, quad);
/* shader may cull fragments */
if (quad->mask)
qs->next->run(qs->next, quad);
}