nir: handle more opcodes in nir_lower_io_to_scalar

It just works.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21861>
This commit is contained in:
Marek Olšák 2023-03-05 00:21:16 -05:00 committed by Marge Bot
parent 10a362f582
commit 988545002e

View file

@ -231,13 +231,15 @@ nir_lower_io_to_scalar_instr(nir_builder *b, nir_instr *instr, void *data)
return false;
if ((intr->intrinsic == nir_intrinsic_load_input ||
intr->intrinsic == nir_intrinsic_load_per_vertex_input) &&
intr->intrinsic == nir_intrinsic_load_per_vertex_input ||
intr->intrinsic == nir_intrinsic_load_interpolated_input) &&
(mask & nir_var_shader_in)) {
lower_load_input_to_scalar(b, intr);
return true;
}
if (intr->intrinsic == nir_intrinsic_load_per_vertex_output &&
if ((intr->intrinsic == nir_intrinsic_load_output ||
intr->intrinsic == nir_intrinsic_load_per_vertex_output) &&
(mask & nir_var_shader_out)) {
lower_load_input_to_scalar(b, intr);
return true;