Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1

This commit is contained in:
Ben Skeggs 2008-04-29 09:00:48 +10:00
commit 95295081a8
17 changed files with 259 additions and 44 deletions

View file

@ -30,6 +30,7 @@ static GLboolean LinearFilter = GL_FALSE;
static GLboolean RandomSize = GL_FALSE;
static GLint Rows, Columns;
static GLint LowPriorityCount = 0;
static GLint Win;
static void Idle( void )
@ -128,6 +129,13 @@ static int RandomInt(int min, int max)
}
static void DeleteTextures(void)
{
glDeleteTextures(NumTextures, TextureID);
free(TextureID);
}
static void Init( void )
{
@ -306,9 +314,12 @@ static void Key( unsigned char key, int x, int y )
Zrot += step;
break;
case ' ':
DeleteTextures();
Init();
break;
case 27:
DeleteTextures();
glutDestroyWindow(Win);
exit(0);
break;
}
@ -324,7 +335,7 @@ int main( int argc, char *argv[] )
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( WinWidth, WinHeight );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0]);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );

View file

@ -109,9 +109,10 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vertex_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align_int( fetch_count, 4 );
struct vertex_header *pipeline_verts =
(struct vertex_header *)MALLOC(fpme->vertex_size * fetch_count);
(struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
if (!pipeline_verts) {
/* Not much we can do here - just skip the rendering.

View file

@ -47,14 +47,29 @@
#include "tgsi/util/tgsi_parse.h"
#define SSE_MAX_VERTICES 4
#define SSE_SWIZZLES 0
#if SSE_SWIZZLES
typedef void (XSTDCALL *codegen_function) (
const struct tgsi_exec_vector *input,
struct tgsi_exec_vector *output,
float (*constant)[4],
struct tgsi_exec_vector *temporary,
float (*immediates)[4],
const float (*aos_input)[4],
uint num_inputs,
uint input_stride,
float (*aos_output)[4],
uint num_outputs,
uint output_stride );
#else
typedef void (XSTDCALL *codegen_function) (
const struct tgsi_exec_vector *input,
struct tgsi_exec_vector *output,
float (*constant)[4],
struct tgsi_exec_vector *temporary,
float (*immediates)[4] );
#endif
struct draw_sse_vertex_shader {
struct draw_vertex_shader base;
@ -91,12 +106,31 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
{
struct draw_sse_vertex_shader *shader = (struct draw_sse_vertex_shader *)base;
struct tgsi_exec_machine *machine = shader->machine;
unsigned int i, j;
unsigned slot;
unsigned int i;
for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);
#if SSE_SWIZZLES
/* run compiled shader
*/
shader->func(machine->Inputs,
machine->Outputs,
(float (*)[4])constants,
machine->Temps,
shader->immediates,
input,
base->info.num_inputs,
input_stride,
output,
base->info.num_outputs,
output_stride );
input = (const float (*)[4])((const char *)input + input_stride * max_vertices);
output = (float (*)[4])((char *)output + output_stride * max_vertices);
#else
unsigned int j, slot;
/* Swizzle inputs.
*/
for (j = 0; j < max_vertices; j++) {
@ -105,10 +139,10 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
machine->Inputs[slot].xyzw[1].f[j] = input[slot][1];
machine->Inputs[slot].xyzw[2].f[j] = input[slot][2];
machine->Inputs[slot].xyzw[3].f[j] = input[slot][3];
}
}
input = (const float (*)[4])((const char *)input + input_stride);
}
}
/* run compiled shader
*/
@ -118,7 +152,6 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
machine->Temps,
shader->immediates);
/* Unswizzle all output results.
*/
for (j = 0; j < max_vertices; j++) {
@ -127,10 +160,11 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
output[slot][1] = machine->Outputs[slot].xyzw[1].f[j];
output[slot][2] = machine->Outputs[slot].xyzw[2].f[j];
output[slot][3] = machine->Outputs[slot].xyzw[3].f[j];
}
}
output = (float (*)[4])((char *)output + output_stride);
}
}
#endif
}
}
@ -176,7 +210,7 @@ draw_create_vs_sse(struct draw_context *draw,
x86_init_func( &vs->sse2_program );
if (!tgsi_emit_sse2( (struct tgsi_token *) vs->base.state.tokens,
&vs->sse2_program, vs->immediates ))
&vs->sse2_program, vs->immediates, SSE_SWIZZLES ))
goto fail;
vs->func = (codegen_function) x86_get_func( &vs->sse2_program );

View file

@ -134,8 +134,6 @@ _fenced_buffer_add(struct fenced_buffer *fenced_buf)
static INLINE void
_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
{
struct fenced_buffer_list *fenced_list = fenced_buf->list;
assert(!fenced_buf->base.base.refcount);
assert(!fenced_buf->fence);
pb_reference(&fenced_buf->buffer, NULL);
@ -356,11 +354,25 @@ void
buffer_fence(struct pb_buffer *buf,
struct pipe_fence_handle *fence)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pipe_winsys *winsys = fenced_list->winsys;
struct fenced_buffer *fenced_buf;
struct fenced_buffer_list *fenced_list;
struct pipe_winsys *winsys;
/* FIXME: receive this as a parameter */
unsigned flags = fence ? PIPE_BUFFER_USAGE_GPU_READ_WRITE : 0;
/* This is a public function, so be extra cautious with the buffer passed,
* as happens frequently to receive null buffers, or pointer to buffers
* other than fenced buffers. */
assert(buf);
if(!buf)
return;
assert(buf->vtbl == &fenced_buffer_vtbl);
if(buf->vtbl != &fenced_buffer_vtbl)
return;
fenced_buf = fenced_buffer(buf);
fenced_list = fenced_buf->list;
winsys = fenced_list->winsys;
if(fence == fenced_buf->fence) {
/* Handle the same fence case specially, not only because it is a fast

View file

@ -498,6 +498,12 @@ void x86_ret( struct x86_function *p )
emit_1ub(p, 0xc3);
}
void x86_retw( struct x86_function *p, unsigned short imm )
{
DUMP();
emit_3ub(p, 0xc2, imm & 0xff, (imm >> 8) & 0xff);
}
void x86_sahf( struct x86_function *p )
{
DUMP();
@ -847,6 +853,20 @@ void sse_shufps( struct x86_function *p,
emit_1ub(p, shuf);
}
void sse_unpckhps( struct x86_function *p, struct x86_reg dst, struct x86_reg src )
{
DUMP_RR( dst, src );
emit_2ub( p, X86_TWOB, 0x15 );
emit_modrm( p, dst, src );
}
void sse_unpcklps( struct x86_function *p, struct x86_reg dst, struct x86_reg src )
{
DUMP_RR( dst, src );
emit_2ub( p, X86_TWOB, 0x14 );
emit_modrm( p, dst, src );
}
void sse_cmpps( struct x86_function *p,
struct x86_reg dst,
struct x86_reg src,

View file

@ -203,6 +203,8 @@ void sse_rsqrtps( struct x86_function *p, struct x86_reg dst, struct x86_reg src
void sse_rsqrtss( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0,
unsigned char shuf );
void sse_unpckhps( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_unpcklps( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void sse_pmovmskb( struct x86_function *p, struct x86_reg dest, struct x86_reg src );
void sse2_punpcklbw( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
@ -219,6 +221,7 @@ void x86_or( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_pop( struct x86_function *p, struct x86_reg reg );
void x86_push( struct x86_function *p, struct x86_reg reg );
void x86_ret( struct x86_function *p );
void x86_retw( struct x86_function *p, unsigned short imm );
void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src );

View file

@ -0,0 +1,2 @@
default:
cd .. ; make

View file

@ -1788,7 +1788,6 @@ emit_instruction(
break;
case TGSI_OPCODE_RET:
case TGSI_OPCODE_END:
#ifdef WIN32
emit_retw( func, 16 );
#else
@ -1796,6 +1795,9 @@ emit_instruction(
#endif
break;
case TGSI_OPCODE_END:
break;
case TGSI_OPCODE_SSG:
return 0;
break;
@ -2027,6 +2029,129 @@ emit_declaration(
}
}
static void aos_to_soa( struct x86_function *func, uint aos, uint soa, uint num, uint stride )
{
struct x86_reg soa_input;
struct x86_reg aos_input;
struct x86_reg num_inputs;
struct x86_reg temp;
unsigned char *inner_loop;
soa_input = x86_make_reg( file_REG32, reg_AX );
aos_input = x86_make_reg( file_REG32, reg_BX );
num_inputs = x86_make_reg( file_REG32, reg_CX );
temp = x86_make_reg( file_REG32, reg_DX );
/* Save EBX */
x86_push( func, x86_make_reg( file_REG32, reg_BX ) );
x86_mov( func, soa_input, get_argument( soa + 1 ) );
x86_mov( func, aos_input, get_argument( aos + 1 ) );
x86_mov( func, num_inputs, get_argument( num + 1 ) );
/* do */
inner_loop = x86_get_label( func );
{
x86_mov( func, temp, get_argument( stride + 1 ) );
x86_push( func, aos_input );
sse_movlps( func, make_xmm( 0 ), x86_make_disp( aos_input, 0 ) );
sse_movlps( func, make_xmm( 3 ), x86_make_disp( aos_input, 8 ) );
x86_add( func, aos_input, temp );
sse_movhps( func, make_xmm( 0 ), x86_make_disp( aos_input, 0 ) );
sse_movhps( func, make_xmm( 3 ), x86_make_disp( aos_input, 8 ) );
x86_add( func, aos_input, temp );
sse_movlps( func, make_xmm( 1 ), x86_make_disp( aos_input, 0 ) );
sse_movlps( func, make_xmm( 4 ), x86_make_disp( aos_input, 8 ) );
x86_add( func, aos_input, temp );
sse_movhps( func, make_xmm( 1 ), x86_make_disp( aos_input, 0 ) );
sse_movhps( func, make_xmm( 4 ), x86_make_disp( aos_input, 8 ) );
x86_pop( func, aos_input );
sse_movaps( func, make_xmm( 2 ), make_xmm( 0 ) );
sse_movaps( func, make_xmm( 5 ), make_xmm( 3 ) );
sse_shufps( func, make_xmm( 0 ), make_xmm( 1 ), 0x88 );
sse_shufps( func, make_xmm( 2 ), make_xmm( 1 ), 0xdd );
sse_shufps( func, make_xmm( 3 ), make_xmm( 4 ), 0x88 );
sse_shufps( func, make_xmm( 5 ), make_xmm( 4 ), 0xdd );
sse_movups( func, x86_make_disp( soa_input, 0 ), make_xmm( 0 ) );
sse_movups( func, x86_make_disp( soa_input, 16 ), make_xmm( 2 ) );
sse_movups( func, x86_make_disp( soa_input, 32 ), make_xmm( 3 ) );
sse_movups( func, x86_make_disp( soa_input, 48 ), make_xmm( 5 ) );
/* Advance to next input */
x86_lea( func, aos_input, x86_make_disp(aos_input, 16) );
x86_lea( func, soa_input, x86_make_disp(soa_input, 64) );
}
/* while --num_inputs */
x86_dec( func, num_inputs );
x86_jcc( func, cc_NE, inner_loop );
/* Restore EBX */
x86_pop( func, x86_make_reg( file_REG32, reg_BX ) );
}
static void soa_to_aos( struct x86_function *func, uint aos, uint soa, uint num, uint stride )
{
struct x86_reg soa_output;
struct x86_reg aos_output;
struct x86_reg num_outputs;
struct x86_reg temp;
unsigned char *inner_loop;
soa_output = x86_make_reg( file_REG32, reg_AX );
aos_output = x86_make_reg( file_REG32, reg_BX );
num_outputs = x86_make_reg( file_REG32, reg_CX );
temp = x86_make_reg( file_REG32, reg_DX );
/* Save EBX */
x86_push( func, x86_make_reg( file_REG32, reg_BX ) );
x86_mov( func, soa_output, get_argument( soa + 1 ) );
x86_mov( func, aos_output, get_argument( aos + 1 ) );
x86_mov( func, num_outputs, get_argument( num + 1 ) );
/* do */
inner_loop = x86_get_label( func );
{
sse_movups( func, make_xmm( 0 ), x86_make_disp( soa_output, 0 ) );
sse_movups( func, make_xmm( 1 ), x86_make_disp( soa_output, 16 ) );
sse_movups( func, make_xmm( 3 ), x86_make_disp( soa_output, 32 ) );
sse_movups( func, make_xmm( 4 ), x86_make_disp( soa_output, 48 ) );
sse_movaps( func, make_xmm( 2 ), make_xmm( 0 ) );
sse_movaps( func, make_xmm( 5 ), make_xmm( 3 ) );
sse_unpcklps( func, make_xmm( 0 ), make_xmm( 1 ) );
sse_unpckhps( func, make_xmm( 2 ), make_xmm( 1 ) );
sse_unpcklps( func, make_xmm( 3 ), make_xmm( 4 ) );
sse_unpckhps( func, make_xmm( 5 ), make_xmm( 4 ) );
x86_mov( func, temp, get_argument( stride + 1 ) );
x86_push( func, aos_output );
sse_movlps( func, x86_make_disp( aos_output, 0 ), make_xmm( 0 ) );
sse_movlps( func, x86_make_disp( aos_output, 8 ), make_xmm( 3 ) );
x86_add( func, aos_output, temp );
sse_movhps( func, x86_make_disp( aos_output, 0 ), make_xmm( 0 ) );
sse_movhps( func, x86_make_disp( aos_output, 8 ), make_xmm( 3 ) );
x86_add( func, aos_output, temp );
sse_movlps( func, x86_make_disp( aos_output, 0 ), make_xmm( 2 ) );
sse_movlps( func, x86_make_disp( aos_output, 8 ), make_xmm( 5 ) );
x86_add( func, aos_output, temp );
sse_movhps( func, x86_make_disp( aos_output, 0 ), make_xmm( 2 ) );
sse_movhps( func, x86_make_disp( aos_output, 8 ), make_xmm( 5 ) );
x86_pop( func, aos_output );
/* Advance to next output */
x86_lea( func, aos_output, x86_make_disp(aos_output, 16) );
x86_lea( func, soa_output, x86_make_disp(soa_output, 64) );
}
/* while --num_outputs */
x86_dec( func, num_outputs );
x86_jcc( func, cc_NE, inner_loop );
/* Restore EBX */
x86_pop( func, x86_make_reg( file_REG32, reg_BX ) );
}
/**
* Translate a TGSI vertex/fragment shader to SSE2 code.
@ -2048,7 +2173,8 @@ unsigned
tgsi_emit_sse2(
const struct tgsi_token *tokens,
struct x86_function *func,
float (*immediates)[4])
float (*immediates)[4],
boolean do_swizzles )
{
struct tgsi_parse_context parse;
boolean instruction_phase = FALSE;
@ -2089,6 +2215,9 @@ tgsi_emit_sse2(
else {
assert(parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX);
if (do_swizzles)
aos_to_soa( func, 5, 0, 6, 7 );
x86_mov(
func,
get_input_base(),
@ -2176,6 +2305,17 @@ tgsi_emit_sse2(
}
}
if (parse.FullHeader.Processor.Processor == TGSI_PROCESSOR_VERTEX) {
if (do_swizzles)
soa_to_aos( func, 8, 1, 9, 10 );
}
#ifdef WIN32
emit_retw( func, 16 );
#else
emit_ret( func );
#endif
tgsi_parse_free( &parse );
return ok;

View file

@ -12,8 +12,8 @@ unsigned
tgsi_emit_sse2(
const struct tgsi_token *tokens,
struct x86_function *function,
float (*immediates)[4]
);
float (*immediates)[4],
boolean do_swizzles );
#if defined __cplusplus
}

View file

@ -28,6 +28,7 @@
#include "pipe/p_util.h"
#include "pipe/p_state.h"
#include "translate.h"
#include "translate_cache.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_hash.h"
@ -36,7 +37,7 @@ struct translate_cache {
struct cso_hash *hash;
};
struct translate_cache * translate_cache_create()
struct translate_cache * translate_cache_create( void )
{
struct translate_cache *cache = MALLOC_STRUCT(translate_cache);
cache->hash = cso_hash_create();

View file

@ -38,7 +38,7 @@ struct translate_cache;
struct translate_key;
struct translate;
struct translate_cache *translate_cache_create();
struct translate_cache *translate_cache_create( void );
void translate_cache_destroy(struct translate_cache *cache);
/**

View file

@ -730,6 +730,7 @@ pipe_get_tile_rgba(struct pipe_context *pipe,
z32_get_tile_rgba((unsigned *) packed, w, h, p, dst_stride);
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
s8z24_get_tile_rgba((unsigned *) packed, w, h, p, dst_stride);
break;
case PIPE_FORMAT_Z24S8_UNORM:
@ -808,6 +809,7 @@ pipe_put_tile_rgba(struct pipe_context *pipe,
/*z32_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
/*s8z24_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
case PIPE_FORMAT_Z24S8_UNORM:
@ -852,6 +854,7 @@ pipe_get_tile_z(struct pipe_context *pipe,
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
const uint *pSrc
= (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
@ -912,6 +915,7 @@ pipe_put_tile_z(struct pipe_context *pipe,
}
break;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
for (i = 0; i < h; i++) {

View file

@ -133,7 +133,7 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe,
x86_init_func( &shader->sse2_program );
if (!tgsi_emit_sse2( templ->tokens, &shader->sse2_program,
shader->immediates)) {
shader->immediates, FALSE )) {
FREE(shader);
return NULL;
}

View file

@ -983,22 +983,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
else {
/* srcFormat can't be used as a texture format */
if (type == GL_DEPTH) {
static const enum pipe_format zFormats[] = {
PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_S8Z24_UNORM,
PIPE_FORMAT_Z24S8_UNORM
};
uint i;
texFormat = 0;
for (i = 0; i < Elements(zFormats); i++) {
if (screen->is_format_supported(screen, zFormats[i],
PIPE_TEXTURE)) {
texFormat = zFormats[i];
break;
}
}
assert(texFormat); /* XXX no depth texture formats??? */
texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE);
assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */
}
else {
/* todo */

View file

@ -240,7 +240,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
if (strb->surface->format == PIPE_FORMAT_S8Z24_UNORM) {
if (strb->surface->format == PIPE_FORMAT_S8Z24_UNORM ||
strb->surface->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH], j;

View file

@ -1381,7 +1381,7 @@ copy_image_data_to_texture(struct st_context *st,
st_texture_image_data(st->pipe,
stObj->pt,
stImage->face,
stImage->level,
dstLevel,
stImage->base.Data,
stImage->base.RowStride,
stImage->base.RowStride *

View file

@ -293,7 +293,7 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat)
/**
* Find an RGBA format supported by the context/winsys.
*/
static GLuint
static enum pipe_format
default_rgba_format(struct pipe_screen *screen, uint type)
{
static const enum pipe_format colorFormats[] = {
@ -315,7 +315,7 @@ default_rgba_format(struct pipe_screen *screen, uint type)
/**
* Search list of formats for first RGBA format with >8 bits/channel.
*/
static GLuint
static enum pipe_format
default_deep_rgba_format(struct pipe_screen *screen, uint type)
{
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, type)) {
@ -331,7 +331,7 @@ default_deep_rgba_format(struct pipe_screen *screen, uint type)
/**
* Find an Z format supported by the context/winsys.
*/
static GLuint
static enum pipe_format
default_depth_format(struct pipe_screen *screen, uint type)
{
static const enum pipe_format zFormats[] = {