mesa/st: Convert st_cb_bitmap to use st_context_invalidate_state

Replace CSO save/restore of atom-backed states with
st_context_invalidate_state(). Only stream outputs (no atom)
still use CSO save/restore.

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40592>
This commit is contained in:
Christian Gmeiner 2026-03-25 22:49:21 +01:00 committed by Marge Bot
parent 4852fa32c1
commit 8c13b4e097

View file

@ -204,13 +204,8 @@ setup_render_state(struct gl_context *ctx,
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
cso_save_state(cso, (CSO_BIT_RASTERIZER |
CSO_BIT_FRAGMENT_SAMPLERS |
CSO_BIT_VIEWPORT |
CSO_BIT_STREAM_OUTPUTS |
CSO_BIT_VERTEX_ELEMENTS |
CSO_BIT_MESH_SHADER |
CSO_BITS_VERTEX_PIPE_SHADERS));
/* Save only states that have no st_atom — they can't be re-derived. */
cso_save_state(cso, CSO_BIT_STREAM_OUTPUTS);
/* rasterizer state: just scissor */
@ -281,14 +276,26 @@ restore_render_state(struct gl_context *ctx)
struct st_context *st = st_context(ctx);
struct cso_context *cso = st->cso_context;
/* Unbind all because st/mesa won't do it if the current shader doesn't
* use them.
/* Unbind sampler views that were bound directly on the pipe.
* Restore atomless states (stream outputs) via CSO.
*/
cso_restore_state(cso, CSO_UNBIND_FS_SAMPLERVIEWS);
st->state.num_sampler_views[MESA_SHADER_FRAGMENT] = 0;
ctx->Array.NewVertexElements = true;
ST_SET_STATE2(ctx->NewDriverState, ST_NEW_VERTEX_ARRAYS, ST_NEW_FS_SAMPLER_VIEWS);
/* Invalidate all states this meta-op modified. The atoms will
* re-derive them from GL state before the next draw.
*/
st_context_invalidate_state(st,
ST_INVALIDATE_RASTERIZER |
ST_INVALIDATE_FS_SAMPLERS |
ST_INVALIDATE_VIEWPORT |
ST_INVALIDATE_VERTEX_BUFFERS |
ST_INVALIDATE_VS_STATE |
ST_INVALIDATE_FS_STATE |
ST_INVALIDATE_GS_STATE |
ST_INVALIDATE_TCS_STATE |
ST_INVALIDATE_TES_STATE |
ST_INVALIDATE_MESH_STATE);
}