i915: Remove various remaining dead code.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2013-06-20 15:47:11 -07:00 committed by Kenneth Graunke
parent 934974fba6
commit 8ac1ed92aa
3 changed files with 0 additions and 10 deletions

View file

@ -114,8 +114,6 @@ struct intel_sync_object {
drm_intel_bo *bo;
};
struct brw_context;
struct intel_batchbuffer {
/** Current batchbuffer being queued up. */
drm_intel_bo *bo;
@ -219,8 +217,6 @@ struct intel_context
uint32_t max_gtt_map_object_size;
GLuint stats_wm;
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;

View file

@ -51,7 +51,6 @@ struct intel_renderbuffer
{
struct swrast_renderbuffer Base;
struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */
drm_intel_bo *map_bo;
/**
* \name Miptree view

View file

@ -54,11 +54,6 @@ struct intel_screen
bool no_vbo;
dri_bufmgr *bufmgr;
/**
* A unique ID for shader programs.
*/
unsigned program_id;
/**
* Configuration cache with default values for all contexts
*/