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i915: Remove dead debug flags.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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parent
39c5fd7f13
commit
934974fba6
2 changed files with 0 additions and 20 deletions
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@ -268,7 +268,6 @@ intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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static const struct dri_debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "state", DEBUG_STATE},
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{ "ioctl", DEBUG_IOCTL},
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{ "blit", DEBUG_BLIT},
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{ "mip", DEBUG_MIPTREE},
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{ "fall", DEBUG_PERF},
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@ -279,20 +278,11 @@ static const struct dri_debug_control debug_control[] = {
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{ "reg", DEBUG_REGION},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "prim", DEBUG_PRIMS },
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{ "vert", DEBUG_VERTS },
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{ "dri", DEBUG_DRI },
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{ "sf", DEBUG_SF },
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{ "stats", DEBUG_STATS },
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{ "wm", DEBUG_WM },
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{ "urb", DEBUG_URB },
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{ "vs", DEBUG_VS },
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{ "clip", DEBUG_CLIP },
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{ "aub", DEBUG_AUB },
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{ "no16", DEBUG_NO16 },
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{ "blorp", DEBUG_BLORP },
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{ NULL, 0 }
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};
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@ -366,7 +366,6 @@ extern int INTEL_DEBUG;
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#define DEBUG_TEXTURE 0x1
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#define DEBUG_STATE 0x2
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#define DEBUG_IOCTL 0x4
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#define DEBUG_BLIT 0x8
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#define DEBUG_MIPTREE 0x10
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#define DEBUG_PERF 0x20
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@ -375,20 +374,11 @@ extern int INTEL_DEBUG;
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#define DEBUG_BUFMGR 0x200
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#define DEBUG_REGION 0x400
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#define DEBUG_FBO 0x800
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#define DEBUG_GS 0x1000
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#define DEBUG_SYNC 0x2000
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#define DEBUG_PRIMS 0x4000
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#define DEBUG_VERTS 0x8000
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#define DEBUG_DRI 0x10000
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#define DEBUG_SF 0x20000
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#define DEBUG_STATS 0x100000
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#define DEBUG_WM 0x400000
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#define DEBUG_URB 0x800000
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#define DEBUG_VS 0x1000000
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#define DEBUG_CLIP 0x2000000
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#define DEBUG_AUB 0x4000000
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#define DEBUG_BLORP 0x10000000
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#define DEBUG_NO16 0x20000000
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#ifdef HAVE_ANDROID_PLATFORM
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#define LOG_TAG "INTEL-MESA"
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