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radeonsi: stop big offsets from hanging the GPU v2
v2: rebased of radeon/llvm fix. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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1 changed files with 9 additions and 2 deletions
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@ -357,6 +357,7 @@ static LLVMValueRef fetch_constant(
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unsigned swizzle)
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{
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struct lp_build_context * base = &bld_base->base;
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unsigned idx;
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LLVMValueRef const_ptr;
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LLVMValueRef offset;
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@ -376,8 +377,14 @@ static LLVMValueRef fetch_constant(
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/* XXX: This assumes that the constant buffer is not packed, so
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* CONST[0].x will have an offset of 0 and CONST[1].x will have an
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* offset of 4. */
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offset = lp_build_const_int32(base->gallivm,
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(reg->Register.Index * 4) + swizzle);
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idx = (reg->Register.Index * 4) + swizzle;
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/* index loads above 255 are currently not supported */
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if (idx > 255) {
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assert(0);
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idx = 0;
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}
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offset = lp_build_const_int32(base->gallivm, idx);
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load = build_indexed_load(base->gallivm, const_ptr, offset);
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return bitcast(bld_base, type, load);
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