i965: Refactor Gen4-7 VERTEX_BUFFER_STATE emission into a helper.

We'll need to emit another VERTEX_BUFFER_STATE for gl_BaseVertex;
pulling this into a helper function will save us from having to deal
with cross-generation differences in that code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Kenneth Graunke 2014-08-07 20:49:08 -07:00
parent fdbabf22e1
commit 87b10c4a71

View file

@ -625,9 +625,52 @@ brw_prepare_shader_draw_parameters(struct brw_context *brw)
}
}
static void brw_emit_vertices(struct brw_context *brw)
/**
* Emit a VERTEX_BUFFER_STATE entry (part of 3DSTATE_VERTEX_BUFFERS).
*/
static void
emit_vertex_buffer_state(struct brw_context *brw,
unsigned buffer_nr,
drm_intel_bo *bo,
unsigned bo_ending_address,
unsigned bo_offset,
unsigned stride,
unsigned step_rate)
{
struct gl_context *ctx = &brw->ctx;
uint32_t dw0;
if (brw->gen >= 6) {
dw0 = (buffer_nr << GEN6_VB0_INDEX_SHIFT) |
(step_rate ? GEN6_VB0_ACCESS_INSTANCEDATA
: GEN6_VB0_ACCESS_VERTEXDATA);
} else {
dw0 = (buffer_nr << BRW_VB0_INDEX_SHIFT) |
(step_rate ? BRW_VB0_ACCESS_INSTANCEDATA
: BRW_VB0_ACCESS_VERTEXDATA);
}
if (brw->gen >= 7)
dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
if (brw->gen == 7)
dw0 |= GEN7_MOCS_L3 << 16;
WARN_ONCE(stride >= (brw->gen >= 5 ? 2048 : 2047),
"VBO stride %d too large, bad rendering may occur\n",
stride);
OUT_BATCH(dw0 | (stride << BRW_VB0_PITCH_SHIFT));
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_offset);
if (brw->gen >= 5) {
OUT_RELOC(bo, I915_GEM_DOMAIN_VERTEX, 0, bo_ending_address);
} else {
OUT_BATCH(0);
}
OUT_BATCH(step_rate);
}
static void brw_emit_vertices(struct brw_context *brw)
{
GLuint i, nr_elements;
brw_prepare_vertices(brw);
@ -680,36 +723,10 @@ static void brw_emit_vertices(struct brw_context *brw)
OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1));
for (i = 0; i < brw->vb.nr_buffers; i++) {
struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
uint32_t dw0;
emit_vertex_buffer_state(brw, i, buffer->bo, buffer->bo->size - 1,
buffer->offset, buffer->stride,
buffer->step_rate);
if (brw->gen >= 6) {
dw0 = buffer->step_rate
? GEN6_VB0_ACCESS_INSTANCEDATA
: GEN6_VB0_ACCESS_VERTEXDATA;
dw0 |= i << GEN6_VB0_INDEX_SHIFT;
} else {
dw0 = buffer->step_rate
? BRW_VB0_ACCESS_INSTANCEDATA
: BRW_VB0_ACCESS_VERTEXDATA;
dw0 |= i << BRW_VB0_INDEX_SHIFT;
}
if (brw->gen >= 7)
dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
if (brw->gen == 7)
dw0 |= GEN7_MOCS_L3 << 16;
WARN_ONCE(buffer->stride >= (brw->gen >= 5 ? 2048 : 2047),
"VBO stride %d too large, bad rendering may occur\n",
buffer->stride);
OUT_BATCH(dw0 | (buffer->stride << BRW_VB0_PITCH_SHIFT));
OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
if (brw->gen >= 5) {
OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->bo->size - 1);
} else
OUT_BATCH(0);
OUT_BATCH(buffer->step_rate);
}
ADVANCE_BATCH();
}