d3d1x: attempt to fix/workaround bug #30322

This may just be hiding some other bug though, since the types are supposed
to be the same (and it compiles for me).

Anyway, this interface will likely need to changed, since it seems Wine needs
a more powerful one capable of expressing window subregions and called at
every Present.
This commit is contained in:
Luca Barbieri 2010-09-22 07:15:15 +02:00
parent 2b1ea90342
commit 86bb64f889

View file

@ -77,7 +77,7 @@ struct GalliumDXGIFactory : public GalliumDXGIObject<IDXGIFactory1, IUnknown>
void* resolver_cookie;
GalliumDXGIFactory(const struct native_platform* platform, void* display, PFNHWNDRESOLVER resolver, void* resolver_cookie)
: GalliumDXGIObject<IDXGIFactory1, IUnknown>((IUnknown*)NULL), platform(platform), display(display), resolver(resolver ? resolver : identity_resolver), resolver_cookie(resolver_cookie)
: GalliumDXGIObject<IDXGIFactory1, IUnknown>((IUnknown*)NULL), platform(platform), display(display), resolver(resolver ? resolver : (PFNHWNDRESOLVER)identity_resolver), resolver_cookie(resolver_cookie)
{}
virtual HRESULT STDMETHODCALLTYPE EnumAdapters(