mesa: remove incorrect (float) cast in mipmap do_row()

The array holds GLuint values so remove the float cast.
Note, however, that to compute the average of four GLuints we really
want to do (a+b+c+d)/4 but that could overflow.  This change doesn't
address that for now.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 003dd8adf3)
This commit is contained in:
Brian Paul 2012-01-12 09:55:40 -07:00
parent d7a4eb331b
commit 867fdbd36d

View file

@ -476,7 +476,7 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
GLuint *dst = (GLuint *) dstRow;
for (i = j = 0, k = k0; i < (GLuint) dstWidth;
i++, j += colStride, k += colStride) {
dst[i] = (GLfloat)(rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4);
dst[i] = rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4;
}
}