swrast: use BITFIELD64_BIT() macro to fix MSVC warnings

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 706400f0a7)
This commit is contained in:
Brian Paul 2012-01-12 09:54:04 -07:00
parent ee5b35c568
commit d7a4eb331b
3 changed files with 5 additions and 5 deletions

View file

@ -175,7 +175,7 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1)
line.attrPlane[attr][c]);
}
}
line.span.arrayAttribs |= (1 << attr);
line.span.arrayAttribs |= BITFIELD64_BIT(attr);
if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) {
const GLuint u = attr - FRAG_ATTRIB_TEX0;
const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;

View file

@ -531,7 +531,7 @@ _swrast_update_active_attribs(struct gl_context *ctx)
{
GLuint i, num = 0;
for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
if (attribsMask & (1 << i)) {
if (attribsMask & BITFIELD64_BIT(i)) {
swrast->_ActiveAttribs[num++] = i;
/* how should this attribute be interpolated? */
if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)

View file

@ -175,7 +175,7 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
attrMask &= ~span->arrayAttribs;
ATTRIB_LOOP_BEGIN
if (attrMask & (1 << attr)) {
if (attrMask & BITFIELD64_BIT(attr)) {
const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
const GLfloat dv0dx = span->attrStepX[attr][0];
@ -199,8 +199,8 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
v3 += dv3dx;
w += dwdx;
}
ASSERT((span->arrayAttribs & (1 << attr)) == 0);
span->arrayAttribs |= (1 << attr);
ASSERT((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
span->arrayAttribs |= BITFIELD64_BIT(attr);
}
ATTRIB_LOOP_END
}