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swrast: use BITFIELD64_BIT() macro to fix MSVC warnings
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 706400f0a7)
This commit is contained in:
parent
ee5b35c568
commit
d7a4eb331b
3 changed files with 5 additions and 5 deletions
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@ -175,7 +175,7 @@ NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1)
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line.attrPlane[attr][c]);
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}
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}
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line.span.arrayAttribs |= (1 << attr);
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line.span.arrayAttribs |= BITFIELD64_BIT(attr);
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if (attr >= FRAG_ATTRIB_TEX0 && attr < FRAG_ATTRIB_VAR0) {
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const GLuint u = attr - FRAG_ATTRIB_TEX0;
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const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
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@ -531,7 +531,7 @@ _swrast_update_active_attribs(struct gl_context *ctx)
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{
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GLuint i, num = 0;
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for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
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if (attribsMask & (1 << i)) {
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if (attribsMask & BITFIELD64_BIT(i)) {
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swrast->_ActiveAttribs[num++] = i;
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/* how should this attribute be interpolated? */
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if (i == FRAG_ATTRIB_COL0 || i == FRAG_ATTRIB_COL1)
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@ -175,7 +175,7 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
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attrMask &= ~span->arrayAttribs;
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ATTRIB_LOOP_BEGIN
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if (attrMask & (1 << attr)) {
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if (attrMask & BITFIELD64_BIT(attr)) {
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const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
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GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
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const GLfloat dv0dx = span->attrStepX[attr][0];
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@ -199,8 +199,8 @@ interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
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v3 += dv3dx;
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w += dwdx;
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}
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ASSERT((span->arrayAttribs & (1 << attr)) == 0);
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span->arrayAttribs |= (1 << attr);
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ASSERT((span->arrayAttribs & BITFIELD64_BIT(attr)) == 0);
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span->arrayAttribs |= BITFIELD64_BIT(attr);
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}
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ATTRIB_LOOP_END
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}
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