fix texcoord unit assertion (bug 5780)

This commit is contained in:
Brian Paul 2006-02-01 16:50:16 +00:00
parent 3b6f62fc73
commit 865ad82bb8

View file

@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.1
* Version: 6.5
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -278,7 +278,7 @@ import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, GLuint stride )
struct gl_client_array *to = &ac->Cache.TexCoord[unit];
(void) type; (void) stride;
ASSERT(unit < ctx->Const.MaxTextureCoordUnits);
ASSERT(unit < MAX_TEXTURE_COORD_UNITS);
/* Limited choices at this stage:
*/