fix test for valid texunit in _mesa_ClientActiveTextureARB

This commit is contained in:
Roland Scheidegger 2006-02-01 01:05:40 +00:00
parent 111281f1fc
commit 3b6f62fc73

View file

@ -2692,7 +2692,7 @@ _mesa_ClientActiveTextureARB( GLenum target )
GLuint texUnit = target - GL_TEXTURE0;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (texUnit > ctx->Const.MaxTextureUnits) {
if (texUnit >= ctx->Const.MaxTextureUnits) {
_mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(target)");
return;
}