tgsi/scan: add tgsi_shader_info::reads_samplemask

This commit is contained in:
Marek Olšák 2016-01-09 00:47:39 +01:00
parent 0d68b91220
commit 84a6d2d7d6
2 changed files with 3 additions and 0 deletions

View file

@ -377,6 +377,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->reads_position = TRUE;
else if (semName == TGSI_SEMANTIC_FACE)
info->uses_frontface = TRUE;
else if (semName == TGSI_SEMANTIC_SAMPLEMASK)
info->reads_samplemask = TRUE;
}
else if (file == TGSI_FILE_OUTPUT) {
info->output_semantic_name[reg] = (ubyte) semName;

View file

@ -81,6 +81,7 @@ struct tgsi_shader_info
ubyte colors_written;
boolean reads_position; /**< does fragment shader read position? */
boolean reads_z; /**< does fragment shader read depth? */
boolean reads_samplemask; /**< does fragment shader read sample mask? */
boolean writes_z; /**< does fragment shader write Z value? */
boolean writes_stencil; /**< does fragment shader write stencil value? */
boolean writes_samplemask; /**< does fragment shader write sample mask? */