st/mesa: Fix surfaceless opengl with non-dummy contexts

main/context.c:check_complatible() detecs an incomplete
framebuffer using its pointer, so do not copy it.

This should fix https://bugs.freedesktop.org/show_bug.cgi?id=34042
This commit is contained in:
Benjamin Franzke 2011-02-08 19:04:15 +01:00 committed by Kristian Høgsberg
parent 6c3a82a1a3
commit 81affb8f4c

View file

@ -426,19 +426,13 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi)
struct gl_config mode;
gl_buffer_index idx;
if (!stfbi)
return NULL;
stfb = CALLOC_STRUCT(st_framebuffer);
if (!stfb)
return NULL;
/* for FBO-only context */
if (!stfbi) {
struct gl_framebuffer *base = _mesa_get_incomplete_framebuffer();
stfb->Base = *base;
return stfb;
}
st_visual_to_context_mode(stfbi->visual, &mode);
_mesa_initialize_window_framebuffer(&stfb->Base, &mode);
@ -764,7 +758,8 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
}
else {
ret = FALSE;
struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
ret = _mesa_make_current(st->ctx, incomplete, incomplete);
}
st_framebuffer_reference(&stdraw, NULL);