svga: disable a debug_printf() call

This commit is contained in:
Brian Paul 2011-02-11 14:07:43 -07:00
parent 396da5df0e
commit 6c3a82a1a3

View file

@ -390,11 +390,15 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if(st->hw_nblocksy < nblocksy) {
/* We couldn't allocate a hardware buffer big enough for the transfer,
* so allocate regular malloc memory instead */
debug_printf("%s: failed to allocate %u KB of DMA, splitting into %u x %u KB DMA transfers\n",
__FUNCTION__,
(nblocksy*st->base.stride + 1023)/1024,
(nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
(st->hw_nblocksy*st->base.stride + 1023)/1024);
if (0) {
debug_printf("%s: failed to allocate %u KB of DMA, "
"splitting into %u x %u KB DMA transfers\n",
__FUNCTION__,
(nblocksy*st->base.stride + 1023)/1024,
(nblocksy + st->hw_nblocksy - 1)/st->hw_nblocksy,
(st->hw_nblocksy*st->base.stride + 1023)/1024);
}
st->swbuf = MALLOC(nblocksy*st->base.stride);
if(!st->swbuf)
goto no_swbuf;