mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-26 01:20:22 +01:00
radeonsi: remove glsl_tests subdirectory
This hasn't been used for 9 years. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38802>
This commit is contained in:
parent
041cde6aa1
commit
81adf1ea71
21 changed files with 0 additions and 778 deletions
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@ -1,8 +0,0 @@
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Type "meson build && meson compile -C build" to build amdgcn_glslc.
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amdgcn_glslc works only if radeonsi_dri.so is loaded by libGL.
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It's just a GL application that sets R600_DEBUG and captures stderr.
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To run the tests, use llvm-lit from your llvm checkout and run:
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llvm-lit -v *.glsl
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@ -1,275 +0,0 @@
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/*
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* Copyright © 2014 Intel Corporation
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* Copyright © 2016 Advanced Micro Devices, Inc.
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*
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* SPDX-License-Identifier: MIT
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*/
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/**
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* This program reads and compiles multiple GLSL shaders from one source file.
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* Each shader must begin with the #shader directive. Syntax:
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* #shader [vs|tcs|tes|gs|ps|cs] [name]
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*
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* The shader name is printed, followed by the stderr output from
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* glCreateShaderProgramv. (radeonsi prints the shader disassembly there)
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*
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* The optional parameter -mcpu=[processor] forces radeonsi to compile for
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* the specified GPU processor. (e.g. tahiti, bonaire, tonga)
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*
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* The program doesn't check if the underlying driver is really radeonsi.
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* OpenGL 4.3 Core profile is required.
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*/
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/* for asprintf() */
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#define _GNU_SOURCE
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#include <stdio.h>
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#include <fcntl.h>
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#include <string.h>
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#include <stdlib.h>
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#include <epoxy/gl.h>
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#include <epoxy/egl.h>
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#include <gbm.h>
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
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static int fd;
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static EGLDisplay egl_dpy;
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static EGLContext ctx;
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static void
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create_gl_core_context()
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{
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const char *client_extensions = eglQueryString(EGL_NO_DISPLAY,
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EGL_EXTENSIONS);
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if (!client_extensions) {
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fprintf(stderr, "ERROR: Missing EGL_EXT_client_extensions\n");
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exit(1);
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}
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if (!strstr(client_extensions, "EGL_MESA_platform_gbm")) {
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fprintf(stderr, "ERROR: Missing EGL_MESA_platform_gbm\n");
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exit(1);
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}
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fd = open("/dev/dri/renderD128", O_RDWR);
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if (unlikely(fd < 0)) {
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fprintf(stderr, "ERROR: Couldn't open /dev/dri/renderD128\n");
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exit(1);
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}
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struct gbm_device *gbm = gbm_create_device(fd);
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if (unlikely(gbm == NULL)) {
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fprintf(stderr, "ERROR: Couldn't create gbm device\n");
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exit(1);
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}
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egl_dpy = eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_MESA,
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gbm, NULL);
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if (unlikely(egl_dpy == EGL_NO_DISPLAY)) {
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fprintf(stderr, "ERROR: eglGetDisplay() failed\n");
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exit(1);
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}
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if (unlikely(!eglInitialize(egl_dpy, NULL, NULL))) {
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fprintf(stderr, "ERROR: eglInitialize() failed\n");
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exit(1);
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}
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static const char *egl_extension[] = {
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"EGL_KHR_create_context",
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"EGL_KHR_surfaceless_context"
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};
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const char *extension_string = eglQueryString(egl_dpy, EGL_EXTENSIONS);
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for (int i = 0; i < ARRAY_SIZE(egl_extension); i++) {
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if (strstr(extension_string, egl_extension[i]) == NULL) {
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fprintf(stderr, "ERROR: Missing %s\n", egl_extension[i]);
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exit(1);
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}
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}
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static const EGLint config_attribs[] = {
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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EGL_NONE
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};
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EGLConfig cfg;
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EGLint count;
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if (!eglChooseConfig(egl_dpy, config_attribs, &cfg, 1, &count) ||
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count == 0) {
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fprintf(stderr, "ERROR: eglChooseConfig() failed\n");
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exit(1);
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}
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eglBindAPI(EGL_OPENGL_API);
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static const EGLint attribs[] = {
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EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
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EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
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EGL_CONTEXT_MAJOR_VERSION_KHR, 4,
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EGL_CONTEXT_MINOR_VERSION_KHR, 3,
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EGL_NONE
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};
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ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT, attribs);
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if (ctx == EGL_NO_CONTEXT) {
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fprintf(stderr, "eglCreateContext(GL 3.2) failed.\n");
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exit(1);
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}
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if (!eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx)) {
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fprintf(stderr, "eglMakeCurrent failed.\n");
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exit(1);
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}
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}
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static char *
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read_file(const char *filename)
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{
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FILE *f = fopen(filename, "r");
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if (!f) {
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fprintf(stderr, "Can't open file: %s\n", filename);
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exit(1);
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}
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fseek(f, 0, SEEK_END);
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int filesize = ftell(f);
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fseek(f, 0, SEEK_SET);
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char *input = (char*)malloc(filesize + 1);
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if (!input) {
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fprintf(stderr, "malloc failed\n");
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exit(1);
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}
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if (fread(input, filesize, 1, f) != 1) {
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fprintf(stderr, "fread failed\n");
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exit(1);
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}
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fclose(f);
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input[filesize] = 0;
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return input;
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}
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static void addenv(const char *name, const char *value)
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{
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const char *orig = os_get_option(name);
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if (orig) {
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char *newval;
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(void)!asprintf(&newval, "%s,%s", orig, value);
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os_set_option(name, newval, true);
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free(newval);
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} else {
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os_set_option(name, value, true);
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}
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}
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int
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main(int argc, char **argv)
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{
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const char *filename = NULL;
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for (int i = 1; i < argc; i++) {
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if (strstr(argv[i], "-mcpu=") == argv[i]) {
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os_set_option("AMD_FORCE_FAMILY", argv[i] + 6, true);
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} else if (filename == NULL) {
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filename = argv[i];
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} else {
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if (strcmp(argv[i], "--help") != 0 && strcmp(argv[i], "-h") != 0)
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fprintf(stderr, "Unknown option: %s\n\n", argv[i]);
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fprintf(stderr, "Usage: amdgcn_glslc -mcpu=[chip name] [glsl filename]\n");
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return 1;
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}
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}
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if (filename == NULL) {
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fprintf(stderr, "No filename specified.\n");
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return 1;
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}
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addenv("R600_DEBUG", "precompile,vs,tcs,tes,gs,ps,cs,noir,notgsi");
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create_gl_core_context();
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/* Read the source. */
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char *input = read_file(filename);
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/* Comment out lines beginning with ; (FileCheck prefix). */
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if (input[0] == ';')
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memcpy(input, "//", 2);
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char *s = input;
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while (s = strstr(s, "\n;"))
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memcpy(s + 1, "//", 2);
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s = input;
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while (s && (s = strstr(s, "#shader "))) {
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char type_str[16], name[128];
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GLenum type;
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/* If #shader is not at the beginning of the line. */
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if (s != input && s[-1] != '\n' && s[-1] != 0) {
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s = strstr(s, "\n");
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continue;
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}
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/* Parse the #shader directive. */
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if (sscanf(s + 8, "%s %s", type_str, name) != 2) {
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fprintf(stderr, "Cannot parse #shader directive.\n");
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continue;
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}
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if (!strcmp(type_str, "vs"))
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type = GL_VERTEX_SHADER;
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else if (!strcmp(type_str, "tcs"))
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type = GL_TESS_CONTROL_SHADER;
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else if (!strcmp(type_str, "tes"))
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type = GL_TESS_EVALUATION_SHADER;
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else if (!strcmp(type_str, "gs"))
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type = GL_GEOMETRY_SHADER;
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else if (!strcmp(type_str, "fs"))
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type = GL_FRAGMENT_SHADER;
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else if (!strcmp(type_str, "cs"))
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type = GL_COMPUTE_SHADER;
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/* Go the next line. */
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s = strstr(s, "\n");
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if (!s)
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break;
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s++;
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const char *source = s;
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/* Cut the shader source at the end. */
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s = strstr(s, "#shader");
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if (s && s[-1] == '\n')
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s[-1] = 0;
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/* Compile the shader. */
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printf("@%s:\n", name);
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/* Redirect stderr to stdout for the compiler. */
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FILE *stderr_original = stderr;
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stderr = stdout;
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GLuint prog = glCreateShaderProgramv(type, 1, &source);
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stderr = stderr_original;
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GLint linked;
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glGetProgramiv(prog, GL_LINK_STATUS, &linked);
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if (!linked) {
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char log[4096];
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GLsizei length;
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glGetProgramInfoLog(prog, sizeof(log), &length, log);
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fprintf(stderr, "ERROR: Compile failure:\n\n%s\n%s\n",
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source, log);
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return 1;
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}
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glDeleteProgram(prog);
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}
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return 0;
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}
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@ -1,15 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@bitcount:
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; GCN: main
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; GCN: v_interp_mov
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; GCN-NEXT: v_bcnt_u32
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; GCN-NEXT: epilog
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#shader fs bitcount
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#version 400
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flat in int i;
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out ivec4 o;
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void main() {
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o.x = bitCount(i);
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}
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@ -1,34 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@bfe_i32:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_bfe_i32
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; GCN-NEXT: epilog
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#shader fs bfe_i32
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#version 400
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flat in ivec3 v;
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out ivec4 o;
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void main() {
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o.x = bitfieldExtract(v.x, v.y, v.z);
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}
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; FUNC-LABEL: {{^}}@bfe_u32:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_bfe_u32
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; GCN-NEXT: epilog
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#shader fs bfe_u32
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#version 400
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flat in uvec3 v;
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out uvec4 o;
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void main() {
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o.x = bitfieldExtract(v.x, int(v.y), int(v.z));
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}
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@ -1,40 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@bfi_i32:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_bfm_b32
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; GCN-NEXT: v_lshlrev_b32
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; GCN-NEXT: v_bfi_b32
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; GCN-NEXT: epilog
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#shader fs bfi_i32
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#version 400
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flat in ivec4 v;
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out ivec4 o;
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void main() {
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o.x = bitfieldInsert(v.x, v.y, v.z, v.w);
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}
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; FUNC-LABEL: {{^}}@bfi_u32:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_bfm_b32
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; GCN-NEXT: v_lshlrev_b32
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; GCN-NEXT: v_bfi_b32
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; GCN-NEXT: epilog
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#shader fs bfi_u32
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#version 400
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flat in uvec4 v;
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out uvec4 o;
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void main() {
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o.x = bitfieldInsert(v.x, v.y, int(v.z), int(v.w));
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}
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@ -1,30 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@div:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_rcp_f32
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; GCN-NEXT: v_mul_f32
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; GCN-NEXT: epilog
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#shader fs div
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#version 400
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flat in vec2 v;
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void main() {
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gl_FragColor.x = v.x / v.y;
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}
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; FUNC-LABEL: {{^}}@rcp:
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; GCN: main
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; GCN: v_interp_mov
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; GCN-NEXT: v_rcp_f32
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; GCN-NEXT: epilog
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#shader fs rcp
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#version 400
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flat in float x;
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void main() {
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gl_FragColor.x = 1 / x;
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}
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@ -1,14 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@exp2:
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; GCN: main
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; GCN: v_interp_mov
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; GCN-NEXT: v_exp_f32
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; GCN-NEXT: epilog
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#shader fs exp2
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#version 400
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flat in float f;
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void main() {
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gl_FragColor.x = exp2(f);
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}
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|
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@ -1,16 +0,0 @@
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; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
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; FUNC-LABEL: {{^}}@fma:
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; GCN: main
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN: v_interp_mov
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; GCN-NEXT: v_mac_f32
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; GCN-NEXT: epilog
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#shader fs fma
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#version 400
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flat in vec3 v;
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void main() {
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gl_FragColor.x = fma(v.x, v.y, v.z);
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}
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|
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@ -1,21 +0,0 @@
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; RUN: ./amdgcn_glslc -mcpu=tahiti %s | FileCheck -check-prefix=GCN -check-prefix=FUNC -check-prefix=SI %s
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; RUN: ./amdgcn_glslc -mcpu=bonaire %s | FileCheck -check-prefix=GCN -check-prefix=FUNC -check-prefix=CI %s
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; RUN: ./amdgcn_glslc -mcpu=tonga %s | FileCheck -check-prefix=GCN -check-prefix=FUNC -check-prefix=CI %s
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; Only SI has buggy v_fract and must use v_floor.
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; The amdgcn.fract intrinsic can be used only if LLVM passes are able to move it.
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; FUNC-LABEL: {{^}}@fract:
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; GCN: main
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; GCN: v_interp_mov
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; SI-NEXT: v_floor_f32
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; SI-NEXT: v_subrev_f32
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; CI-NEXT: v_fract_f32
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; GCN-NEXT: epilog
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#shader fs fract
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#version 400
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flat in float f;
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void main() {
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gl_FragColor.x = fract(f);
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}
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@ -1,15 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@frexp:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-DAG: v_frexp_mant_f32
|
||||
; GCN-DAG: v_frexp_exp_i32_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs frexp
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = frexp(f, gl_FragColor.y);
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@ldexp:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_ldexp_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs ldexp
|
||||
#version 400
|
||||
flat in float f;
|
||||
flat in int i;
|
||||
void main() {
|
||||
gl_FragColor.x = ldexp(f, i);
|
||||
}
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
# -*- Python -*-
|
||||
|
||||
# Configuration file for the 'lit' test runner.
|
||||
|
||||
import os
|
||||
import sys
|
||||
import re
|
||||
import platform
|
||||
|
||||
import lit.util
|
||||
import lit.formats
|
||||
|
||||
# name: The name of this test suite.
|
||||
config.name = 'AMDGCN_GLSL'
|
||||
|
||||
execute_external = True
|
||||
|
||||
# testFormat: The test format to use to interpret tests.
|
||||
config.test_format = lit.formats.ShTest(execute_external)
|
||||
|
||||
import __main__
|
||||
llvm_obj_root = __main__.llvm_obj_root
|
||||
llvm_tools_dir = os.path.join(llvm_obj_root, 'bin')
|
||||
|
||||
# Tweak the PATH to include the tools dir.
|
||||
path = os.path.pathsep.join((llvm_tools_dir, config.environment['PATH']))
|
||||
config.environment['PATH'] = path
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@log2:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_log_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs log2
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = log2(f);
|
||||
}
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
# Copyright © 2016 Advanced Micro Devices, Inc.
|
||||
# SPDX-License-Identifier: MIT
|
||||
|
||||
project('glsl_tests', 'c')
|
||||
|
||||
dep_epoxy = dependency('epoxy')
|
||||
dep_gbm = dependency('gbm')
|
||||
|
||||
executable(
|
||||
'amdgcn_glslc',
|
||||
files('amdgcn_glslc.c'),
|
||||
dependencies: [dep_epoxy, dep_gbm]
|
||||
)
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@min_f32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_min_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs min_f32
|
||||
#version 400
|
||||
flat in vec2 v;
|
||||
void main() {
|
||||
gl_FragColor.x = min(v.x, v.y);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@max_f32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_max_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs max_f32
|
||||
#version 400
|
||||
flat in vec2 v;
|
||||
void main() {
|
||||
gl_FragColor.x = max(v.x, v.y);
|
||||
}
|
||||
|
|
@ -1,36 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@min_f64:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_min_f64
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs min_f64
|
||||
#version 400
|
||||
flat in dvec2 v;
|
||||
out uvec4 o;
|
||||
void main() {
|
||||
o.xy = unpackDouble2x32(min(v.x, v.y));
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@max_f64:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_max_f64
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs max_f64
|
||||
#version 400
|
||||
flat in dvec2 v;
|
||||
out uvec4 o;
|
||||
void main() {
|
||||
o.xy = unpackDouble2x32(max(v.x, v.y));
|
||||
}
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@min_i32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_min_i32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs min_i32
|
||||
#version 400
|
||||
flat in ivec2 v;
|
||||
out ivec4 o;
|
||||
void main() {
|
||||
o.x = min(v.x, v.y);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@max_i32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_max_i32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs max_i32
|
||||
#version 400
|
||||
flat in ivec2 v;
|
||||
out ivec4 o;
|
||||
void main() {
|
||||
o.x = max(v.x, v.y);
|
||||
}
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@min_u32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_min_u32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs min_u32
|
||||
#version 400
|
||||
flat in uvec2 v;
|
||||
out uvec4 o;
|
||||
void main() {
|
||||
o.x = min(v.x, v.y);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@max_u32:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_max_u32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs max_u32
|
||||
#version 400
|
||||
flat in uvec2 v;
|
||||
out uvec4 o;
|
||||
void main() {
|
||||
o.x = max(v.x, v.y);
|
||||
}
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; We don't want any "v_and" or "v_or" here. v_cvt_f16 only writes the lower 16 bits.
|
||||
|
||||
; FUNC-LABEL: {{^}}@packhalf:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_cvt_f16_f32
|
||||
; GCN-NEXT: v_lshlrev_b32
|
||||
; GCN-NEXT: v_cvt_f16_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs packhalf
|
||||
#version 420
|
||||
flat in vec2 v;
|
||||
out uvec4 o;
|
||||
void main() {
|
||||
o.x = packHalf2x16(v);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@unpackhalf:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_cvt_f32_f16
|
||||
; GCN-NEXT: v_lshrrev_b32
|
||||
; GCN-NEXT: v_cvt_f32_f16
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs unpackhalf
|
||||
#version 420
|
||||
flat in uint u;
|
||||
out vec4 o;
|
||||
void main() {
|
||||
o.xy = unpackHalf2x16(u);
|
||||
}
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@pow:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_log_f32
|
||||
; GCN-NEXT: v_interp_mov
|
||||
; GCN-NEXT: v_mul_legacy_f32
|
||||
; GCN-NEXT: v_exp_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs pow
|
||||
#version 400
|
||||
flat in vec2 v;
|
||||
void main() {
|
||||
gl_FragColor.x = pow(v.x, v.y);
|
||||
}
|
||||
|
|
@ -1,56 +0,0 @@
|
|||
; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
|
||||
|
||||
; FUNC-LABEL: {{^}}@sqrt:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_sqrt_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs sqrt
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = sqrt(f);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@inv_sqrt:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_rsq_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs inv_sqrt
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = 1 / sqrt(f);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@rsq:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_rsq_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs rsq
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = inversesqrt(f);
|
||||
}
|
||||
|
||||
|
||||
; FUNC-LABEL: {{^}}@inv_rsq:
|
||||
; GCN: main
|
||||
; GCN: v_interp_mov
|
||||
; GCN-NEXT: v_sqrt_f32
|
||||
; GCN-NEXT: epilog
|
||||
|
||||
#shader fs inv_rsq
|
||||
#version 400
|
||||
flat in float f;
|
||||
void main() {
|
||||
gl_FragColor.x = 1 / inversesqrt(f);
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue