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mesa: Add decoding functions for GL_COMPRESSED_RGB8_ETC2
Data in GL_COMPRESSED_RGB8_ETC2 format is decoded and stored in MESA_FORMAT_RGBX8888_REV. v2: Use CLAMP macro and stdbool.h Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
38d523584c
commit
81911101ee
5 changed files with 469 additions and 13 deletions
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@ -608,7 +608,7 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height,
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/* ETC2 formats */
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case MESA_FORMAT_ETC2_RGB8:
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/* fetch = _mesa_fetch_texel_2d_f_etc2_rgb8; -- not implemented yet */
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fetch = _mesa_fetch_texel_2d_f_etc2_rgb8;
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break;
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case MESA_FORMAT_ETC2_SRGB8:
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/* fetch = _mesa_fetch_texel_2d_f_etc2_srgb8; -- not implemented yet */
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@ -24,9 +24,11 @@
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/**
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* \file texcompress_etc.c
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* GL_OES_compressed_ETC1_RGB8_texture support.
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* Supported ETC2 texture formats are:
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* GL_COMPRESSED_RGB8_ETC2
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*/
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#include <stdbool.h>
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#include "mfeatures.h"
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#include "texcompress.h"
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#include "texcompress_etc.h"
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@ -34,6 +36,30 @@
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#include "macros.h"
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#include "swrast/s_context.h"
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struct etc2_block {
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int distance;
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uint32_t pixel_indices;
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const int *modifier_tables[2];
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bool flipped;
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bool is_ind_mode;
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bool is_diff_mode;
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bool is_t_mode;
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bool is_h_mode;
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bool is_planar_mode;
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uint8_t base_colors[3][3];
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uint8_t paint_colors[4][3];
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};
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static const int etc2_distance_table[8] = {
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3, 6, 11, 16, 23, 32, 41, 64 };
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/* define etc1_parse_block and etc. */
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#define UINT8_TYPE GLubyte
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#define TAG(x) x
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#include "texcompress_etc_tmp.h"
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#undef TAG
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#undef UINT8_TYPE
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GLboolean
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_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
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{
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@ -43,13 +69,6 @@ _mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
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return GL_FALSE;
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}
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/* define etc1_parse_block and etc. */
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#define UINT8_TYPE GLubyte
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#define TAG(x) x
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#include "texcompress_etc_tmp.h"
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#undef TAG
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#undef UINT8_TYPE
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void
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_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel)
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@ -101,3 +120,428 @@ _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
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src_row, src_stride,
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src_width, src_height);
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}
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static uint8_t
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etc2_base_color1_t_mode(const uint8_t *in, GLuint index)
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{
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uint8_t R1a = 0, x = 0;
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/* base col 1 = extend_4to8bits( (R1a << 2) | R1b, G1, B1) */
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switch(index) {
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case 0:
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R1a = (in[0] >> 3) & 0x3;
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x = ((R1a << 2) | (in[0] & 0x3));
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break;
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case 1:
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x = ((in[1] >> 4) & 0xf);
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break;
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case 2:
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x = (in[1] & 0xf);
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break;
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default:
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/* invalid index */
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break;
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}
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return ((x << 4) | (x & 0xf));
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}
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static uint8_t
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etc2_base_color2_t_mode(const uint8_t *in, GLuint index)
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{
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uint8_t x = 0;
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/*extend 4to8bits(R2, G2, B2)*/
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switch(index) {
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case 0:
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x = ((in[2] >> 4) & 0xf );
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break;
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case 1:
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x = (in[2] & 0xf);
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break;
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case 2:
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x = ((in[3] >> 4) & 0xf);
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break;
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default:
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/* invalid index */
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break;
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}
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return ((x << 4) | (x & 0xf));
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}
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static uint8_t
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etc2_base_color1_h_mode(const uint8_t *in, GLuint index)
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{
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uint8_t x = 0;
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/* base col 1 = extend 4to8bits(R1, (G1a << 1) | G1b, (B1a << 3) | B1b) */
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switch(index) {
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case 0:
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x = ((in[0] >> 3) & 0xf);
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break;
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case 1:
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x = (((in[0] & 0x7) << 1) | ((in[1] >> 4) & 0x1));
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break;
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case 2:
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x = ((in[1] & 0x8) |
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(((in[1] & 0x3) << 1) | ((in[2] >> 7) & 0x1)));
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break;
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default:
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/* invalid index */
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break;
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}
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return ((x << 4) | (x & 0xf));
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}
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static uint8_t
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etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
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{
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uint8_t x = 0;
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/* base col 2 = extend 4to8bits(R2, G2, B2) */
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switch(index) {
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case 0:
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x = ((in[2] >> 3) & 0xf );
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break;
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case 1:
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x = (((in[2] & 0x7) << 1) | ((in[3] >> 7) & 0x1));
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break;
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case 2:
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x = ((in[3] >> 3) & 0xf);
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break;
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default:
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/* invalid index */
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break;
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}
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return ((x << 4) | (x & 0xf));
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}
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static uint8_t
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etc2_base_color_o_planar(const uint8_t *in, GLuint index)
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{
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GLuint tmp;
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switch(index) {
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case 0:
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tmp = ((in[0] >> 1) & 0x3f); /* RO */
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return ((tmp << 2) | (tmp >> 4));
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case 1:
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tmp = (((in[0] & 0x1) << 6) | /* GO1 */
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((in[1] >> 1) & 0x3f)); /* GO2 */
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return ((tmp << 1) | (tmp >> 6));
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case 2:
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tmp = (((in[1] & 0x1) << 5) | /* BO1 */
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(in[2] & 0x18) | /* BO2 */
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(((in[2] & 0x3) << 1) | ((in[3] >> 7) & 0x1))); /* BO3 */
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return ((tmp << 2) | (tmp >> 4));
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default:
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/* invalid index */
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return 0;
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}
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}
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static uint8_t
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etc2_base_color_h_planar(const uint8_t *in, GLuint index)
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{
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GLuint tmp;
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switch(index) {
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case 0:
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tmp = (((in[3] & 0x7c) >> 1) | /* RH1 */
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(in[3] & 0x1)); /* RH2 */
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return ((tmp << 2) | (tmp >> 4));
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case 1:
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tmp = (in[4] >> 1) & 0x7f; /* GH */
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return ((tmp << 1) | (tmp >> 6));
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case 2:
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tmp = (((in[4] & 0x1) << 5) |
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((in[5] >> 3) & 0x1f)); /* BH */
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return ((tmp << 2) | (tmp >> 4));
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default:
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/* invalid index */
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return 0;
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}
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}
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static uint8_t
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etc2_base_color_v_planar(const uint8_t *in, GLuint index)
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{
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GLuint tmp;
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switch(index) {
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case 0:
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tmp = (((in[5] & 0x7) << 0x3) |
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((in[6] >> 5) & 0x7)); /* RV */
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return ((tmp << 2) | (tmp >> 4));
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case 1:
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tmp = (((in[6] & 0x1f) << 2) |
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((in[7] >> 6) & 0x3)); /* GV */
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return ((tmp << 1) | (tmp >> 6));
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case 2:
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tmp = in[7] & 0x3f; /* BV */
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return ((tmp << 2) | (tmp >> 4));
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default:
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/* invalid index */
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return 0;
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}
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}
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static uint8_t
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etc2_clamp(int color)
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{
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/* CLAMP(color, 0, 255) */
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return (uint8_t) CLAMP(color, 0, 255);
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}
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static void
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etc2_rgb8_parse_block(struct etc2_block *block, const uint8_t *src)
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{
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unsigned i;
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GLboolean diffbit = src[3] & 0x2;
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static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };
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const int R_plus_dR = (src[0] >> 3) + lookup[src[0] & 0x7];
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const int G_plus_dG = (src[1] >> 3) + lookup[src[1] & 0x7];
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const int B_plus_dB = (src[2] >> 3) + lookup[src[2] & 0x7];
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/* Reset the mode flags */
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block->is_ind_mode = false;
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block->is_diff_mode = false;
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block->is_t_mode = false;
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block->is_h_mode = false;
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block->is_planar_mode = false;
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if (!diffbit) {
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/* individual mode */
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block->is_ind_mode = true;
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for (i = 0; i < 3; i++) {
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/* Texture decode algorithm is same for individual mode in etc1
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* & etc2.
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*/
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block->base_colors[0][i] = etc1_base_color_ind_hi(src[i]);
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block->base_colors[1][i] = etc1_base_color_ind_lo(src[i]);
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}
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}
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else if (R_plus_dR < 0 || R_plus_dR > 31){
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/* T mode */
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block->is_t_mode = true;
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for(i = 0; i < 3; i++) {
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block->base_colors[0][i] = etc2_base_color1_t_mode(src, i);
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block->base_colors[1][i] = etc2_base_color2_t_mode(src, i);
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}
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/* pick distance */
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block->distance =
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etc2_distance_table[(((src[3] >> 2) & 0x3) << 1) |
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(src[3] & 0x1)];
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for (i = 0; i < 3; i++) {
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block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i]);
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block->paint_colors[1][i] = etc2_clamp(block->base_colors[1][i] +
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block->distance);
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block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i]);
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block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
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block->distance);
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}
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}
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else if (G_plus_dG < 0 || G_plus_dG > 31){
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/* H mode */
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block->is_h_mode = true;
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int base_color_1_value, base_color_2_value;
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for(i = 0; i < 3; i++) {
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block->base_colors[0][i] = etc2_base_color1_h_mode(src, i);
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block->base_colors[1][i] = etc2_base_color2_h_mode(src, i);
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}
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base_color_1_value = (block->base_colors[0][0] << 16) +
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(block->base_colors[0][1] << 8) +
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block->base_colors[0][2];
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base_color_2_value = (block->base_colors[1][0] << 16) +
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(block->base_colors[1][1] << 8) +
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block->base_colors[1][2];
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/* pick distance */
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block->distance =
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etc2_distance_table[(src[3] & 0x4) |
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((src[3] & 0x1) << 1) |
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(base_color_1_value >= base_color_2_value)];
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for (i = 0; i < 3; i++) {
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block->paint_colors[0][i] = etc2_clamp(block->base_colors[0][i] +
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block->distance);
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block->paint_colors[1][i] = etc2_clamp(block->base_colors[0][i] -
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block->distance);
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block->paint_colors[2][i] = etc2_clamp(block->base_colors[1][i] +
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block->distance);
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block->paint_colors[3][i] = etc2_clamp(block->base_colors[1][i] -
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block->distance);
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}
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}
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else if (B_plus_dB < 0 || B_plus_dB > 31){
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/* Planar mode */
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block->is_planar_mode = true;
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for (i = 0; i < 3; i++) {
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block->base_colors[0][i] = etc2_base_color_o_planar(src, i);
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block->base_colors[1][i] = etc2_base_color_h_planar(src, i);
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block->base_colors[2][i] = etc2_base_color_v_planar(src, i);
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}
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}
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else if (diffbit) {
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/* differential mode */
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block->is_diff_mode = true;
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for (i = 0; i < 3; i++) {
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/* Texture decode algorithm is same for differential mode in etc1
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* & etc2.
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*/
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block->base_colors[0][i] = etc1_base_color_diff_hi(src[i]);
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block->base_colors[1][i] = etc1_base_color_diff_lo(src[i]);
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}
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}
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if (block->is_ind_mode || block->is_diff_mode) {
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/* pick modifier tables. same for etc1 & etc2 textures */
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block->modifier_tables[0] = etc1_modifier_tables[(src[3] >> 5) & 0x7];
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block->modifier_tables[1] = etc1_modifier_tables[(src[3] >> 2) & 0x7];
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block->flipped = (src[3] & 0x1);
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}
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block->pixel_indices =
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(src[4] << 24) | (src[5] << 16) | (src[6] << 8) | src[7];
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}
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static void
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etc2_rgb8_fetch_texel(const struct etc2_block *block,
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int x, int y, uint8_t *dst)
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{
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const uint8_t *base_color;
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int modifier, bit, idx, blk;
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/* get pixel index */
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bit = y + x * 4;
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idx = ((block->pixel_indices >> (15 + bit)) & 0x2) |
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((block->pixel_indices >> (bit)) & 0x1);
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if (block->is_ind_mode || block->is_diff_mode) {
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/* Use pixel index and subblock to get the modifier */
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blk = (block->flipped) ? (y >= 2) : (x >= 2);
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base_color = block->base_colors[blk];
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modifier = block->modifier_tables[blk][idx];
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dst[0] = etc2_clamp(base_color[0] + modifier);
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dst[1] = etc2_clamp(base_color[1] + modifier);
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dst[2] = etc2_clamp(base_color[2] + modifier);
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}
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else if (block->is_t_mode || block->is_h_mode) {
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/* Use pixel index to pick one of the paint colors */
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dst[0] = block->paint_colors[idx][0];
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dst[1] = block->paint_colors[idx][1];
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dst[2] = block->paint_colors[idx][2];
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}
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else if (block->is_planar_mode) {
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/* {R(x, y) = clamp255((x × (RH − RO) + y × (RV − RO) + 4 × RO + 2) >> 2)
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* {G(x, y) = clamp255((x × (GH − GO) + y × (GV − GO) + 4 × GO + 2) >> 2)
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* {B(x, y) = clamp255((x × (BH − BO) + y × (BV − BO) + 4 × BO + 2) >> 2)
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*/
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int red, green, blue;
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red = (x * (block->base_colors[1][0] - block->base_colors[0][0]) +
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y * (block->base_colors[2][0] - block->base_colors[0][0]) +
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4 * block->base_colors[0][0] + 2) >> 2;
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green = (x * (block->base_colors[1][1] - block->base_colors[0][1]) +
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y * (block->base_colors[2][1] - block->base_colors[0][1]) +
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4 * block->base_colors[0][1] + 2) >> 2;
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blue = (x * (block->base_colors[1][2] - block->base_colors[0][2]) +
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y * (block->base_colors[2][2] - block->base_colors[0][2]) +
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4 * block->base_colors[0][2] + 2) >> 2;
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dst[0] = etc2_clamp(red);
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dst[1] = etc2_clamp(green);
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dst[2] = etc2_clamp(blue);
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}
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}
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static void
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etc2_unpack_rgb8(uint8_t *dst_row,
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unsigned dst_stride,
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const uint8_t *src_row,
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unsigned src_stride,
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unsigned width,
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unsigned height)
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{
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const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
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struct etc2_block block;
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unsigned x, y, i, j;
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for (y = 0; y < height; y += bh) {
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const uint8_t *src = src_row;
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for (x = 0; x < width; x+= bw) {
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etc2_rgb8_parse_block(&block, src);
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||||
|
||||
for (j = 0; j < bh; j++) {
|
||||
uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
|
||||
for (i = 0; i < bw; i++) {
|
||||
etc2_rgb8_fetch_texel(&block, i, j, dst);
|
||||
dst[3] = 255;
|
||||
dst += comps;
|
||||
}
|
||||
}
|
||||
|
||||
src += bs;
|
||||
}
|
||||
|
||||
src_row += src_stride;
|
||||
}
|
||||
}
|
||||
|
||||
/* ETC2 texture formats are valid in glCompressedTexImage2D and
|
||||
* glCompressedTexSubImage2D functions */
|
||||
GLboolean
|
||||
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS)
|
||||
{
|
||||
ASSERT(0);
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLfloat *texel)
|
||||
{
|
||||
struct etc2_block block;
|
||||
uint8_t dst[3];
|
||||
const uint8_t *src;
|
||||
|
||||
src = texImage->Map +
|
||||
(((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
|
||||
|
||||
etc2_rgb8_parse_block(&block, src);
|
||||
etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst);
|
||||
|
||||
texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
|
||||
texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
|
||||
texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
|
||||
texel[ACOMP] = 1.0f;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Decode texture data in format `MESA_FORMAT_ETC2_RGB8`
|
||||
*
|
||||
* The size of the source data must be a multiple of the ETC2 block size
|
||||
* even if the texture image's dimensions are not aligned to 4.
|
||||
*
|
||||
* \param src_width in pixels
|
||||
* \param src_height in pixels
|
||||
* \param dst_stride in bytes
|
||||
*/
|
||||
|
||||
void
|
||||
_mesa_unpack_etc2_format(uint8_t *dst_row,
|
||||
unsigned dst_stride,
|
||||
const uint8_t *src_row,
|
||||
unsigned src_stride,
|
||||
unsigned src_width,
|
||||
unsigned src_height,
|
||||
gl_format format)
|
||||
{
|
||||
etc2_unpack_rgb8(dst_row, dst_stride,
|
||||
src_row, src_stride,
|
||||
src_width, src_height);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,10 +34,15 @@ struct swrast_texture_image;
|
|||
GLboolean
|
||||
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS);
|
||||
|
||||
GLboolean
|
||||
_mesa_texstore_etc2_rgb8(TEXSTORE_PARAMS);
|
||||
|
||||
void
|
||||
_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLfloat *texel);
|
||||
|
||||
void
|
||||
_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLfloat *texel);
|
||||
void
|
||||
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
|
||||
unsigned dst_stride,
|
||||
|
|
@ -45,5 +50,12 @@ _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
|
|||
unsigned src_stride,
|
||||
unsigned src_width,
|
||||
unsigned src_height);
|
||||
|
||||
void
|
||||
_mesa_unpack_etc2_format(uint8_t *dst_row,
|
||||
unsigned dst_stride,
|
||||
const uint8_t *src_row,
|
||||
unsigned src_stride,
|
||||
unsigned src_width,
|
||||
unsigned src_height,
|
||||
gl_format format);
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -4124,7 +4124,7 @@ _mesa_get_texstore_func(gl_format format)
|
|||
table[MESA_FORMAT_LA_LATC2] = _mesa_texstore_rg_rgtc2;
|
||||
table[MESA_FORMAT_SIGNED_LA_LATC2] = _mesa_texstore_signed_rg_rgtc2;
|
||||
table[MESA_FORMAT_ETC1_RGB8] = _mesa_texstore_etc1_rgb8;
|
||||
/* table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8; -- not implemented yet */
|
||||
table[MESA_FORMAT_ETC2_RGB8] = _mesa_texstore_etc2_rgb8;
|
||||
/* table[MESA_FORMAT_ETC2_SRGB8] = _mesa_texstore_etc2_srgb8; -- not implemented yet */
|
||||
/* table[MESA_FORMAT_ETC2_RGBA8_EAC] = _mesa_texstore_etc2_rgba8_eac; -- not implemented yet */
|
||||
/* table[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = _mesa_texstore_etc2_srgb8_alpha8_eac; -- not implemented yet */
|
||||
|
|
|
|||
|
|
@ -1031,7 +1031,7 @@ texfetch_funcs[] =
|
|||
{
|
||||
MESA_FORMAT_ETC2_RGB8,
|
||||
NULL,
|
||||
NULL /* _mesa_fetch_texel_2d_f_etc2_rgb8 -- not implemented yet */,
|
||||
_mesa_fetch_texel_2d_f_etc2_rgb8,
|
||||
NULL
|
||||
},
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue