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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-23 20:20:38 +02:00
Make the drivers using the common texmem code work with NewTextureObject
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
This commit is contained in:
parent
ef167c6328
commit
8135a445f3
10 changed files with 15 additions and 41 deletions
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@ -292,8 +292,6 @@ i810CreateContext( const __GLcontextModes *mesaVis,
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i810InitVB( ctx );
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i810InitState( ctx );
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driInitTextureObjects( ctx, &imesa->swapped, DRI_TEXMGR_DO_TEXTURE_2D);
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#if DO_DEBUG
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I810_DEBUG = driParseDebugString( getenv( "I810_DEBUG" ),
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debug_control );
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@ -412,9 +412,7 @@ static void i810TexSubImage2D( GLcontext *ctx,
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static void i810BindTexture( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj )
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{
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if (!tObj->DriverData) {
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i810AllocTexObj( ctx, tObj );
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}
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assert( (target != GL_TEXTURE_2D) || (tObj->DriverData != NULL) );
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}
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@ -532,6 +530,7 @@ i810NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
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{
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struct gl_texture_object *obj;
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obj = _mesa_new_texture_object(ctx, name, target);
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i810AllocTexObj( ctx, obj );
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return obj;
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}
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@ -370,10 +370,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
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i830DDInitSpanFuncs( ctx );
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i830DDInitState (ctx);
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driInitTextureObjects( ctx, & imesa->swapped,
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DRI_TEXMGR_DO_TEXTURE_2D
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| DRI_TEXMGR_DO_TEXTURE_RECT );
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#if DO_DEBUG
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I830_DEBUG = driParseDebugString( getenv( "I830_DEBUG" ),
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debug_control );
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@ -420,9 +420,8 @@ static void i830TexSubImage2D( GLcontext *ctx,
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static void i830BindTexture( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj )
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{
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if (!tObj->DriverData) {
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i830AllocTexObj( tObj );
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}
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assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_NV) ||
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(tObj->DriverData != NULL) );
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}
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@ -565,6 +564,7 @@ i830NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
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{
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struct gl_texture_object *obj;
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obj = _mesa_new_texture_object(ctx, name, target);
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i830AllocTexObj( obj );
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return obj;
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}
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@ -527,10 +527,6 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
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mgaDDInitPixelFuncs( ctx );
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mgaDDInitTriFuncs( ctx );
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driInitTextureObjects( ctx, & mmesa->swapped,
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(DRI_TEXMGR_DO_TEXTURE_2D |
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DRI_TEXMGR_DO_TEXTURE_RECT) );
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mgaInitVB( ctx );
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mgaInitState( mmesa );
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@ -484,12 +484,8 @@ static void
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mgaBindTexture( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj )
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{
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if ( target == GL_TEXTURE_2D ||
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target == GL_TEXTURE_RECTANGLE_NV ) {
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if ( tObj->DriverData == NULL ) {
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mgaAllocTexObj( tObj );
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}
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}
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assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_NV) ||
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(tObj->DriverData != NULL) );
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}
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@ -523,6 +519,7 @@ mgaNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
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{
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struct gl_texture_object *obj;
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obj = _mesa_new_texture_object(ctx, name, target);
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mgaAllocTexObj( obj );
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return obj;
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}
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@ -245,10 +245,6 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
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r128DDInitSpanFuncs( ctx );
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r128DDInitState( rmesa );
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driInitTextureObjects( ctx, & rmesa->swapped,
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DRI_TEXMGR_DO_TEXTURE_1D
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| DRI_TEXMGR_DO_TEXTURE_2D );
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rmesa->vblank_flags = (rmesa->r128Screen->irq != 0)
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? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
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@ -561,11 +561,8 @@ static void r128BindTexture( GLcontext *ctx, GLenum target,
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ctx->Texture.CurrentUnit );
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}
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if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) {
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if ( tObj->DriverData == NULL ) {
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r128AllocTexObj( tObj );
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}
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}
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assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_1D) ||
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(tObj->DriverData != NULL) );
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}
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@ -598,6 +595,7 @@ r128NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
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{
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struct gl_texture_object *obj;
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obj = _mesa_new_texture_object(ctx, name, target);
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r128AllocTexObj( obj );
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return obj;
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}
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@ -354,11 +354,6 @@ radeonCreateContext( const __GLcontextModes *glVisual,
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rmesa->boxes = 0;
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/* formerly in radeon_tex.c */
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driInitTextureObjects( ctx, & rmesa->swapped,
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DRI_TEXMGR_DO_TEXTURE_1D
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| DRI_TEXMGR_DO_TEXTURE_2D );
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/* Initialize the software rasterizer and helper modules.
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*/
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_swrast_CreateContext( ctx );
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@ -674,11 +674,9 @@ static void radeonBindTexture( GLcontext *ctx, GLenum target,
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ctx->Texture.CurrentUnit );
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}
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if ( target == GL_TEXTURE_2D || target == GL_TEXTURE_1D ) {
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if ( texObj->DriverData == NULL ) {
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radeonAllocTexObj( texObj );
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}
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}
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assert( (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D &&
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target != GL_TEXTURE_RECTANGLE_NV) ||
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(texObj->DriverData != NULL) );
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}
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@ -741,6 +739,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
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if (!obj)
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return NULL;
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obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
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radeonAllocTexObj( obj );
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return obj;
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}
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