Fix for recursion in generic_copy_pv_extras.

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This commit is contained in:
Keith Whitwell 2004-01-26 21:34:28 +00:00
parent cb7c689e14
commit ef167c6328

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@ -409,7 +409,7 @@ static void insert_3ub_3f_bgr_1( const struct tnl_clipspace_attr *a, GLubyte *v,
{
UNCLAMPED_FLOAT_TO_UBYTE(v[2], in[0]);
v[1] = 0;
v[0]= 0;
v[0] = 0;
}
@ -433,6 +433,9 @@ static void extract_4f_viewport( const struct tnl_clipspace_attr *a, GLfloat *ou
const GLfloat *in = (const GLfloat *)v;
const GLfloat * const vp = a->vp;
/* Although included for completeness, the position coordinate is
* usually handled differently during clipping.
*/
out[0] = (in[0] - vp[12]) / vp[0];
out[1] = (in[1] - vp[13]) / vp[5];
out[2] = (in[2] - vp[14]) / vp[10];
@ -834,7 +837,7 @@ static void generic_copy_pv_extras( GLcontext *ctx,
VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0];
}
_tnl_copy_pv(ctx, dst, src);
generic_copy_pv(ctx, dst, src);
}