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brw: drop buggy SLM optimization
This was incorrect for OpenCL due to the possibility of variable shared memory
existing despite shared_size == 0. Fortunately the optimization it was trying to
do should be done in NIR via nir_opt_barrier_modes so we can just drop the brw
code and move on with our merry lives. Fixes OpenCL tests on Iris:
non_uniform_work_group non_uniform_3d_barriers
basic async_strided_copy_local_to_global
Cc: mesa-stable
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit bd5ebbb2f8)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40092>
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parent
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commit
806f0a35a4
2 changed files with 1 additions and 7 deletions
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@ -4794,7 +4794,7 @@
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"description": "brw: drop buggy SLM optimization",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -5158,12 +5158,6 @@ brw_from_nir_emit_intrinsic(nir_to_brw_state &ntb,
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if (opcode == BRW_OPCODE_NOP)
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break;
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if (s.nir->info.shared_size > 0) {
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assert(mesa_shader_stage_uses_workgroup(s.stage));
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} else {
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slm_fence = false;
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}
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/* If the workgroup fits in a single HW thread, the messages for SLM are
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* processed in-order and the shader itself is already synchronized so
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* the memory fence is not necessary.
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