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r600g: fixup for MSAA texture support checking
Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
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1 changed files with 1 additions and 1 deletions
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@ -305,7 +305,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
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shader_ctx.bc = bytecode;
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r600_bytecode_init(shader_ctx.bc, r600_ctx->chip_class, r600_ctx->family,
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r600_ctx->screen->msaa_texture_support);
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r600_ctx->screen->has_compressed_msaa_texturing);
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shader_ctx.bc->type = TGSI_PROCESSOR_COMPUTE;
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shader_ctx.bc->isa = r600_ctx->isa;
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r600_llvm_compile(mod, r600_ctx->family,
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