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v3dv: amend tile size tables with smallest tile sizes available
We'll need this for some cases involving maximum number of multisampled color targets. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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2 changed files with 4 additions and 0 deletions
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@ -473,6 +473,8 @@ job_compute_frame_tiling(struct v3dv_job *job,
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32, 32,
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32, 16,
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16, 16,
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16, 8,
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8, 8
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};
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assert(job);
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@ -234,6 +234,8 @@ v3dv_subpass_get_granularity(struct v3dv_render_pass *pass,
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32, 32,
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32, 16,
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16, 16,
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16, 8,
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8, 8
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};
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/* Our tile size depends on the number of color attachments and the maximum
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