From 7bbce22d7bec7e4aacb9e87a8e84f2be08f3a6fb Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Fri, 31 Jul 2020 09:26:06 +0200 Subject: [PATCH] v3dv: amend tile size tables with smallest tile sizes available We'll need this for some cases involving maximum number of multisampled color targets. Part-of: --- src/broadcom/vulkan/v3dv_cmd_buffer.c | 2 ++ src/broadcom/vulkan/v3dv_pass.c | 2 ++ 2 files changed, 4 insertions(+) diff --git a/src/broadcom/vulkan/v3dv_cmd_buffer.c b/src/broadcom/vulkan/v3dv_cmd_buffer.c index 01780c17360..d8f8483b35c 100644 --- a/src/broadcom/vulkan/v3dv_cmd_buffer.c +++ b/src/broadcom/vulkan/v3dv_cmd_buffer.c @@ -473,6 +473,8 @@ job_compute_frame_tiling(struct v3dv_job *job, 32, 32, 32, 16, 16, 16, + 16, 8, + 8, 8 }; assert(job); diff --git a/src/broadcom/vulkan/v3dv_pass.c b/src/broadcom/vulkan/v3dv_pass.c index 7b26244b981..08f5f4fe633 100644 --- a/src/broadcom/vulkan/v3dv_pass.c +++ b/src/broadcom/vulkan/v3dv_pass.c @@ -234,6 +234,8 @@ v3dv_subpass_get_granularity(struct v3dv_render_pass *pass, 32, 32, 32, 16, 16, 16, + 16, 8, + 8, 8 }; /* Our tile size depends on the number of color attachments and the maximum