st/mesa: don't use cso_context to restore VBs, sampler views for glDrawTex*OES

These cso_context capabilities will be removed.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8180>
This commit is contained in:
Marek Olšák 2020-12-20 02:52:52 -05:00
parent 82a388dc2d
commit 78c0dc2f56

View file

@ -295,8 +295,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
CSO_BIT_TESSCTRL_SHADER |
CSO_BIT_TESSEVAL_SHADER |
CSO_BIT_GEOMETRY_SHADER |
CSO_BIT_VERTEX_ELEMENTS |
CSO_BIT_AUX_VERTEX_BUFFER_SLOT));
CSO_BIT_VERTEX_ELEMENTS));
{
void *vs = lookup_shader(st, numAttribs,
@ -344,6 +343,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
/* restore state */
cso_restore_state(cso);
st->dirty |= ST_NEW_VERTEX_ARRAYS;
}